|
Modding Tutorials Information and tutorials related to modding BF2. |
|
Thread Tools | Display Modes |
2007-09-27, 15:04 | #1 | |||
Join Date: Jul 2006
Posts: 2,147
Canada
Location: Ontario
|
Modeling References and Tutorials (3dsMax)
I will update and maintain this. Please post other tutorials that you think are relevant to BF2 modelers.
General websites http://www.game-artist.net/ - A modeling/texturing community run by our very own Requiem2d Official BFEditor - Home gctalk.com Video Game Artist and Fan Community: Polycount Learning @ Your Own Pace® - lynda.com Free 3d Max video tutorials from video-tutes.com Reference Websites The Blueprints - Reference Image Database - 23000+ blueprints online - Side/top/front reference images of many weapons and vehicles. BF2 development tools for 3DS BF2 Dev Style Sheet :: DoomLab Studios :: Game Software Development Excellent video tutorial for modeling a Berret handgun Beretta 9000 Video Tutorial tutorial - Mod DB Handgun tutorial with skinning Tutorial: Creating a Weapon for Source - Part 1 - Game Artist Forums Tutorial: Creating a Weapon for Source - Part 1 - Game Artist Forums Tutorial for nicer looking renders Tutorial: Simple Wire and Clay for Max - Game Artist Forums Fun bed video tutorial http://3dcircle.110mb.com/tut/bedtut/ Texturing Excellent gun texturing video series: Creating a Weapon For Source download - Mod DB Texturing BF2 StaticMeshes Staticmesh Texture Formats - Official BF Editor Forums Custom Waterplanes (Not the flying type) - Official BF Editor Forums Uvmapping - The Other Way Around (56k Warning!) - Official BF Editor Forums (this is for a vehicle) Bf2 Tools For 3ds Max - Setup - Official BF Editor Forums (how to setup your 3dsmax tools) Game Downloads, Game Patches - FileFront.com (video tut) FAQ Is there a free program similar to 3DS Max? Quote:
Quote:
Quote:
| |||
Last edited by Clypp; 2008-03-23 at 21:12..
|
2007-09-27, 15:31 | #2 |
Retired Moderator
Join Date: Nov 2006
Posts: 7,849
Norway
Location: In an OP overlooking your house
|
|
2007-09-29, 00:22 | #3 |
Join Date: Aug 2006
Posts: 5,867
Brunei Darussalam
Location: EVE Online
|
|
2008-01-28, 20:53 | #4 |
Join Date: Jun 2006
Posts: 3,953
Sweden
Location: Skellefteå|Sweden
|
Excellent video tutorial for modeling a Berret handgun
http://tutorials.moddb.com/16/berett...ideo-tutorial/ its hard to do that one when the first video isn't working... :/ |
|
|
2008-02-12, 08:55 | #5 | |
Join Date: May 2006
Posts: 3,798
Location: Oahu, Hawaii
|
Quote:
| |
2008-04-28, 11:12 | #6 |
Join Date: Mar 2008
Posts: 382
Australia
Location: QLD - Australia
|
Thanks very much mate, I have never done any 3D modeling before, except in classwork AutoCad 08 & 04 but that was very basic and mainly Isometric. I'm downloading the free Gmax thing now so that I can have a bit of a play around.
But anyway thanks for giving all this info, I expect I'll need it. Cheers Xavo |
2008-05-02, 00:18 | #7 |
Join Date: Dec 2007
Posts: 2,047
Iceland
|
How much is 3ds max
|
Last edited by Tomato-Rifle; 2008-05-02 at 01:43..
|
2008-06-24, 17:45 | #8 |
Join Date: Apr 2008
Posts: 19
|
Re: Modeling references and tutorials (3DS Max)
here is a very nice link to a set of video tutorials i found that can aid the PR community development teams, the tutorials show basic box and quad modelling techiques, as well as texutre bakeing, this also show the fundments of UV unwrapping in a half an hour session to making levels of detail the proper way (no multires unless organic).
http://www.mesmer.com/public/readtut.php?in=109 for normal generation, as well as specular and diffuse using 3ds max projection cages and render to texuture click this > Ben Mathis - tutorials this is a work safe link don't let the name fool you, look down the page for normal work flow, its a cracking tutorial. |
2008-06-26, 23:24 | #9 |
Join Date: Apr 2008
Posts: 19
|
Re: Modeling references and tutorials (3DS Max)
here are some of the script resource that i use, and are very helpful when moddeling, animating, texturing etc......
Chuggnut's illicit cheese highlight the page to see infomation, make sure to check out skin tools (give the abililty to mirror vert weight with out painting to another bone, usefull for charcters with skin modifiers) , anipose 2.11 (poses are recorded in to layers where by they can be added to the time line to make animation easier), Unwrap tool (some extremly helpful tools for beginners and pro's alike) |
2008-08-11, 23:25 | #10 |
Join Date: Apr 2008
Posts: 685
Norway
Location: Oslo
|
Re: Modeling references and tutorials (3DS Max)
(noobtalk)
-i have modeled on a program called 3dvia, is dat any good? -and when i installed gmax (12 or something) i still ended up with da basic 3dvia thing is dat meant 2 be there? and lastly.. -do i need magic powers to model and/or texture for the omnipowerful dev team? |
Tags |
3ds, 3dsmax, max, modeling, references, tutorials |
|
|