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PR:Falklands General Discussion General discussion of the Project Reality Falklands modification. |
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2012-04-02, 18:19 | #1 |
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Join Date: Apr 2009
Posts: 4,769
Canada
Location: FBI, X-Files division
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Falklands initial modding topic
So since Rhino announced this mini-mod, I want to make this thread so people can discuss it and if people want to join Rhino in it just talk about your talents here. I guess he'll need 3D modelers mostly, since PR doesn't have an Argentinian army and british back there used other kind of weaponry
Falklands (Malvinas) Mini-Mod Announcement - Project Reality Forums That's 3 mini-mods now, PR:Vietnam, Project Normandy and Falklands mini-mod. EDIT : This thread might fit more in community modding section |
Last edited by Pvt.LHeureux; 2012-04-02 at 18:35..
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2012-04-02, 18:24 | #2 |
Join Date: Sep 2011
Posts: 272
Argentina
Location: Buenos Aires
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Re: Falklands mini-mod thread
I woud like to see the Project Reality Falklands Signature! hehe
About modelers I think alexandrei is a modeler, I know he is a mapper but dont know if he models. |
2012-04-02, 18:36 | #3 |
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Join Date: Apr 2009
Posts: 4,769
Canada
Location: FBI, X-Files division
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Re: Falklands mini-mod thread
I'm mapping but I don't think the mini-mods will need more maps since it already covers all the island hehe. So 3D modelers mainly and animators.
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2012-04-02, 19:43 | #4 | |
Retired PR Developer
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Re: Falklands mini-mod thread
Moved to community modding
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As for mappers, I'm really mocking up this map super fast so there is quite a lack of detail of staticobjects on the map, just the basic buildings and randomly placed rocks/bushes so there is a lot for a mapper to do on the map itself to add detail etc. There is also South Georgia which could be made hehe | |
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2012-04-02, 19:55 | #5 |
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Join Date: Apr 2009
Posts: 4,769
Canada
Location: FBI, X-Files division
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Re: PR:BF2 Falklands mini-mod thread
If it works well it's an open door to larger maps
Maybe not all 16km x 16km but 8km x 8km is quite enough. |
2012-04-02, 20:02 | #6 |
Retired PR Developer
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Re: PR:BF2 Falklands mini-mod thread
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2012-04-02, 20:08 | #7 |
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Join Date: Apr 2009
Posts: 4,769
Canada
Location: FBI, X-Files division
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Re: PR:BF2 Falklands mini-mod thread
Oh yeah, working with undergrowth must be hell on such big maps, BF2Editor must be always crashing :S
Well not having undergrowth is acceptable on this map since those islands are/were mostly mud, dirt and rocks. |
2012-04-03, 03:35 | #8 |
Join Date: Dec 2010
Posts: 255
Canada
Location: montreal
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Well there is that map for BF2 called "Falklands". It's comes NavMeshed and all and is quite fun. I imported that map into PR and occasionnally enjoy a match between GB and MEC AI.
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2012-04-03, 03:45 | #9 |
Retired PR Developer
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Re: [Mini-mod] PR:BF2 Falklands
Hey rhino, if you could give me a basic layout ie pics of south georgia I would love to give er a try just stuff to reference.
Would be really fun to do |
2012-04-03, 03:52 | #10 | ||
Retired PR Developer
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Re: [Mini-mod] PR:BF2 Falklands
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From what I can tell its based on the Battle of Goose Green and not the entire falklands, although it dose the goose green spot much better than my map, mainly due to the scale hehe. Quote:
Google Maps Falklands War - Wikipedia, the free encyclopedia Wasn't much of a battle tbh | ||
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Tags |
falklands, initial, minimod, modding, prbf2, thread, topic |
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