2009-08-19, 19:33 | #81 |
Join Date: Nov 2007
Posts: 2,508
Cambodia
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Re: [Gameplay] Insurgent and Taliban commander informants
hehehe have each blok of the city rigged with TNT and give the commander the ability to blow each blok when he wants. giggles
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2009-08-22, 05:45 | #82 |
Join Date: Aug 2009
Posts: 2
Canada
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Re: [Gameplay] Insurgent and Taliban commander informants
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2009-08-23, 12:06 | #83 |
Join Date: Jan 2009
Posts: 1,800
Europe
Location: Viking Stronghold.
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Re: [Gameplay] Insurgent and Taliban commander informants
So if i place a way point 100 m from a cache and a coalition squad goes past it, then it will say " Enemy infantry spottet " and put a marker on where they were last seen?
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2009-08-25, 20:19 | #84 |
Join Date: Nov 2008
Posts: 1,756
United States of America
Location: North Carolina
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Re: [Gameplay] Insurgent and Taliban commander informants
I am interested in seeing how the informant system will work now with the news of limited map markers as commander. With the changed times from the to-be-released patch 1.5, it will take 7 minutes to place all 7 way markers, no?
Forgive me if this has been answered already. I read about 40 of the 80 or so posts and didn't see an answer. I checked db's YouTube page but didn't find anything. May we get a short video on how this will work in-game? |
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Last edited by DesmoLocke; 2009-08-29 at 07:01..
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Tags |
commander, gameplay, informants, insurgent, taliban |
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