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Old 2010-01-29, 23:31   #11
Herbiie
Default Re: When a not bad feature becomes an annoyance

Quote:
Originally Posted by Mutherpucker View Post
even that "this feature can be good when..." argument is weak...

Tell me, in your own experience, have you ever said "jeez thanks god this autobalance is there!"

or "jeez we are outnumbered! "

simply put, no
When the opposing team had 32 players and my team had 20 - I wish that server had auto balance that's happened more than me being team switched!
Herbiie is offline
Old 2010-01-29, 23:55   #12
Staker
Default Re: When a not bad feature becomes an annoyance

Today, while playing on Pelitutka, there were 36 players on my side and 26 on the enemy's. I'm not quite sure if the auto-balance was on, but I'd still say thats a bit uneven
Staker is offline
 


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