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PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification. |
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2005-02-26, 06:29 | #21 |
Join Date: Nov 2004
Posts: 1,895
United States of America
Location: Seattle, Washington
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Im from Lake Stevens, which is a little north and west of ever wet...i mean Everett....
Ya, spawnable classes would be more realistic, but you can change the number of classes? I didnt know that. And i really really hope BF2 (and the realism mod) have binoculars in, they are actually useful if you play the game at a deeper level than "run around kill things that have red over thier head". they allow you to see farther, i dont care if they cant spot arty anymore, i just like seeiing that far. |
2005-02-26, 17:35 | #22 | |
Join Date: Dec 2004
Posts: 4,165
United States of America
Location: Tacoma, Washington
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I completly agree. Lets you know whats in stock for your Squad before you actually get there.
Quote:
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2005-02-27, 03:08 | #23 |
Join Date: Nov 2004
Posts: 1,895
United States of America
Location: Seattle, Washington
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how many spawnable classes there are.
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2005-02-27, 04:24 | #24 |
Join Date: Dec 2004
Posts: 4,165
United States of America
Location: Tacoma, Washington
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It can be changed I believe. It even can in BF42. DCR Figured out how to I think.
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2005-02-28, 05:21 | #25 |
Join Date: Feb 2005
Posts: 49
Location: USA
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Hmmm i believe solo is right but Im not sure.
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2005-02-28, 11:39 | #26 |
Join Date: Jan 2005
Posts: 373
Location: NY
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i dont think there should be any "specific" equipment for everymap i think the map should dicktate the amount of nades ect, depending on the map.
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classes |
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