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PR:BF2 Bugs If you find a bug within PR:BF2 (including PRSP), please report it here.

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Old 2013-10-02, 11:27   #1
Ghostwolf
Default Squadleader - Radio

Hi!

If you built something and requesting a kit afterwards, you'll built again.



ignore music please.
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Last edited by Ghostwolf; 2013-10-02 at 11:52..
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Old 2013-10-03, 15:41   #2
Moszeusz6Pl
Retired PR Developer

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Default Re: Squadleader - Radio

Variables just don't have time to change in time, so game thing you are still using radio. I also think it's shouldn't happened, but have no idea how to fix it(delaying nodes so it can chance to change is a no go, as button nodes don't like delaying)

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Old 2013-10-04, 13:01   #3
Ghostwolf
Default Re: Squadleader - Radio

hm. damn. i often destroy crates with that bug...placing an hmg instead of getting a shovel kit^^
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Old 2013-10-04, 17:25   #4
dysin
Default Re: Squadleader - Radio

Quote:
Originally Posted by [R-DEV]Moszeusz6Pl View Post
Variables just don't have time to change in time, so game thing you are still using radio. I also think it's shouldn't happened, but have no idea how to fix it(delaying nodes so it can chance to change is a no go, as button nodes don't like delaying)
this is a 1.0 specific bug, never occurring in prior releases.
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Old 2013-10-04, 18:11   #5
Boris
Default Re: Squadleader - Radio

I agree there seems to be a bug somewhere here. Happens a lot that opening the build menu throws an HMG down instantly. Very annoying...

Steps to reproduce:

1. Activate radio
2. Click rose 'Build' option
3. Menu list of build items appears - click to build Forward Outpost
4. Deactivate radio
5. Activate radio
6. Click rose 'Build' option - an HMG gets thrown down instantly without having clicked it in the menu list.

I find I can avoid this occurrence by clicking to bring up the 'Remove' menu before clicking to build a second item.
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