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PR:BF2 Bugs If you find a bug within PR:BF2 (including PRSP), please report it here. |
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Thread Tools | Display Modes |
2013-10-02, 11:27 | #1 |
Join Date: Feb 2012
Posts: 158
Europe
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Squadleader - Radio
Hi!
If you built something and requesting a kit afterwards, you'll built again. ignore music please. |
Last edited by Ghostwolf; 2013-10-02 at 11:52..
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2013-10-03, 15:41 | #2 |
Retired PR Developer
Join Date: Jun 2010
Posts: 936
Poland
Location: Rzeszow
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Re: Squadleader - Radio
Variables just don't have time to change in time, so game thing you are still using radio. I also think it's shouldn't happened, but have no idea how to fix it(delaying nodes so it can chance to change is a no go, as button nodes don't like delaying)
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2013-10-04, 13:01 | #3 |
Join Date: Feb 2012
Posts: 158
Europe
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Re: Squadleader - Radio
hm. damn. i often destroy crates with that bug...placing an hmg instead of getting a shovel kit^^
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2013-10-04, 17:25 | #4 |
Join Date: Mar 2007
Posts: 138
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Re: Squadleader - Radio
this is a 1.0 specific bug, never occurring in prior releases.
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2013-10-04, 18:11 | #5 |
Join Date: Nov 2006
Posts: 222
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Re: Squadleader - Radio
I agree there seems to be a bug somewhere here. Happens a lot that opening the build menu throws an HMG down instantly. Very annoying...
Steps to reproduce: 1. Activate radio 2. Click rose 'Build' option 3. Menu list of build items appears - click to build Forward Outpost 4. Deactivate radio 5. Activate radio 6. Click rose 'Build' option - an HMG gets thrown down instantly without having clicked it in the menu list. I find I can avoid this occurrence by clicking to bring up the 'Remove' menu before clicking to build a second item. |
Tags |
radio, squadleader |
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