2015-02-21, 17:56 | #121 |
Join Date: Feb 2013
Posts: 385
United States of America
Location: Hazel Crest,IL
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Re: Feedback on deviation
Wish if there some way in the next update that accuracy can be tweaked or deviation just a little bit so to make engagements a lot longer like the 0.97, 0.98 days just a little bit and bring back that old feel
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2015-02-22, 19:37 | #122 | |
Join Date: Feb 2015
Posts: 51
Canada
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Re: Feedback on deviation
Quote:
Anyway, I went on to elaborate this should be weighted on a linear scale. Example: 100% STA = 100% ACC 80% STA = 90% ACC 60% STA = 70% ACC 40% STA = 50% ACC 20% STA = 10% ACC Granted, this is just to illustrate my idea, and should be no means be taken as it is - I think players would enjoy this system as it would make people realize that sprinting is a RESOURCE and if you run for even a little while your body needs time to settle (reduce breathing rate back to normal, calm nerves/muscles, etc) so that doing something intense / precise (like shooting) would suffer proportionately. Making people think about movement is a good thing, imo. Squads have been moving wantonly not giving a flying rat's azz about cover or stamina or positioning. I'm tired of seeing X Squad bee-line to Point A taking up a room somewhere "waiting for the cap" Squads should have to think about their surroundings and potential threats and manage themselves accordingly. This would make CQC nice (since you're typically only sprinting a room or so at a time and therefore keep 90-100% accuracy. It would also make long range fights a bit slower (taking fire right after running to the objective or en route means you're tired/breathing hard and should take cover to steady/breathe before returning fire (like a normal person would irl anyway) This system also makes Ambushes much more viable (ie Insurgency) because they've all been sitting there, steeling themselves for this moment. They'd have their sights settled, stamina at max (or most of it, most likely) and the blufor would be moving about trying to find the cache. | |
2015-02-23, 01:26 | #123 |
Retired PR Developer
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Re: Feedback on deviation
If we could vary accuracy with stamina, we would have done it a long time ago.
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2015-02-23, 02:25 | #124 |
Join Date: Feb 2015
Posts: 51
Canada
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Re: Feedback on deviation
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Tags |
agree, deviation, feedback, weapon, weapon deviation |
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