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Old 2015-03-09, 12:36   #201
Zeno

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Default Re: [Map] Badghis mountains (2km) [WIP]

Quote:
Originally Posted by [R-DEV]Amok@ndy View Post
https://www.realitymod.com/forum/f18...colormaps.html

if this doesnt work you can just run tpaint once then open the colormap.tga edit your texture and save the colormap.tga and make it read only, then run tpaint again and everything will get splitted to the colormaps folder
i fixed it, no problem you cant run an already compressed Tga. file through t-split apparently
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Old 2015-03-09, 16:45   #202
Amok@ndy
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Default Re: [Map] Badghis mountains (2km) [WIP]

what do you mean with compressed .tga file ? it has to be 4096? pixel Geocontrol usually exports 1024? so you have to scale it up


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Old 2015-03-09, 20:39   #203
Zeno

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Default Re: [Map] Badghis mountains (2km) [WIP]

Quote:
Originally Posted by [R-DEV]Amok@ndy View Post
what do you mean with compressed .tga file ? it has to be 4096? pixel Geocontrol usually exports 1024? so you have to scale it up
when i save it, i have the option to select 24 bit and also if i i want RLE compression, it was selected already, but when i resaved it without RLE compression it worked
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Old 2015-03-09, 22:24   #204
Amok@ndy
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Default Re: [Map] Badghis mountains (2km) [WIP]

yeah ofc should be 24bit uncompressed which should be default


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Old 2015-03-10, 14:37   #205
Zeno

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Default Re: [Map] Badghis mountains (2km) [WIP]

Quote:
Originally Posted by [R-DEV]Amok@ndy View Post
yeah ofc should be 24bit uncompressed which should be default
well, paint.net dissagree with you obviously

anyway, im still making progress with the map, hopefully ill get the terraintextures and colormap done within the next days
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Old 2015-03-12, 17:18   #206
Zeno

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Default Re: [Map] Badghis mountains (2km) [WIP]

anyone know what this might be caused from? crashes at around 100% of loading

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Old 2015-03-12, 17:22   #207
Rabbit
Default Re: [Map] Badghis mountains (2km) [WIP]

init.con error.
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Old 2015-03-12, 18:45   #208
[R-DEV]​Ason
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Default Re: [Map] Badghis mountains (2km) [WIP]

Could also be missing serverarchives and clientarchives .con files.
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Old 2015-03-12, 19:29   #209
Amok@ndy
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Default Re: [Map] Badghis mountains (2km) [WIP]

no _minimap is simply that you did not make your init.con read only and the team settings got overwritten by the editor.


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Old 2015-03-12, 19:38   #210
Zeno

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Default Re: [Map] Badghis mountains (2km) [WIP]

seems like i missed a letter when copying the factions into Init. easy fix, thanks for the help!
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