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Old 2015-06-15, 22:47   #1
baddude1337
Default Pavolosk Bay alt coop crash

Since the 1.3.1 update, the coop mode alt layout for Pavolosk Bay crashes immediately after loading the map. I tried to load it 5 times on it's own and after playing a few other maps and it still crashes.

This layout is probably the most fun coop so a fix would be greatly appreciated!
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Old 2015-06-16, 10:02   #2
SHADOWNET
Default Re: Pavolosk Bay alt coop crash

hi, I just checked it out and it's a problem with the Russian BMP2 apc.

I'll see what I can do. There are 2 ways to fix this-

1. fix the apc (it's missing some left wheel or some stuff)

2. alter the gameplay objects file and replace the bmp2 with a bmp3 perhaps?

Hope this helps. In the mean time, why not try Black Gold COOP 32!
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Old 2015-06-16, 13:13   #3
[R-DEV]​UTurista
PR:BF2 Developer
Supporting Member

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Default Re: Pavolosk Bay alt coop crash

Noted, thank you for the report.


Dont question the wikipedia! Just because it reports different things on different languages does not make it unreliable source!
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Old 2015-06-16, 13:47   #4
iStrong
Default Re: Pavolosk Bay alt coop crash

Quote:
Originally Posted by [R-CON]UTurista View Post
Noted, thank you for the report.
Just wanted to say, that Beirut on Alternative Coop also crashes. It loads until 15% and then crashes to the desktop. There may be more maps that crash, would be nice if you took a look at the issue.
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Old 2015-06-16, 14:12   #5
SHADOWNET
Default Re: Pavolosk Bay alt coop crash

Quote:
Originally Posted by iStrong View Post
Just wanted to say, that Beirut on Alternative Coop also crashes. It loads until 15% and then crashes to the desktop. There may be more maps that crash, would be nice if you took a look at the issue.
the issue is with that bmp2 apc (ru_apc_bmp2)

any map which has that apc WILL CRASH.

maybe I'll take the apc from 1.3 or 1.2.1 and throw it in 1.3.1?

I'll try it out in sometime
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Old 2015-06-16, 14:15   #6
[R-DEV]Mineral
PR:BF2 Lead Designer
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Default Re: Pavolosk Bay alt coop crash

v1.3 version will work. We changed some stuff to clean up some double definitions, it works fine online but on COOP seems to have caused problems for the BMP. We apologize for that. We should definitely test our COOP layers more

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Old 2015-06-16, 14:36   #7
iStrong
Default Re: Pavolosk Bay alt coop crash

Quote:
Originally Posted by [R-DEV]Mineral View Post
v1.3 version will work. We changed some stuff to clean up some double definitions, it works fine online but on COOP seems to have caused problems for the BMP. We apologize for that. We should definitely test our COOP layers more
No problem, take your time Also guys i've noticed that on coop the bots sometimes just camp one flag and will duke it out until the tickets run out. For example Asad Khal, the first flag pretty much, both teams' bots will reach that flag and pretty much the entire battle they will camp there and kill each other. They don't flank, they don't go on to take other flags, just the first one. Same issue with Beirut on standard. Once the russians take the first flag, both teams go to one bridge and start shooting at each other. The whole of both teams camp that bridge, nobody wants to flank around to take the objectives. Basically it's a cluster**. I understand the bots are dumb, but maybe it's something you could take a look at.
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