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Old 2015-12-10, 17:51   #1
Mastercaution203
Default PR Joystick Calibration

Hi guys can you help me? Trying to get my joystick to work on Project Reality without any luck. I have programmed the control options page for both Aircraft and Helicopter to the joystick commands but in game cannot get the pitch or roll to work. Throttle and yaw response working but very slow and all buttons working correctly. Same joystick works perfectly on BF2! Any ideas?
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Old 2015-12-10, 22:34   #2
i90r
Default Re: PR Joystick Calibration

yo. The bf2 and pr pitch may work a little bit differently. First of all make sure to apply changes after you make some i n your options, then you can also check the file called Controls.con in
Code:
C:\Users\<your user folder name>\Documents\ProjectReality\Profiles\<your profile folder>
when i was putting my joystick controls I had lines like this in that file (example of helicopter controls):
Code:
ControlMap.create HelicopterPlayerInputControlMap
ControlMap.addKeysToAxisMapping c_PIYaw IDFKeyboard IDKey_D IDKey_A 0
ControlMap.addAxisToAxisMapping c_PIYaw IDFGameController_0 IDAxis_3 0 1
ControlMap.addAxisToAxisMapping c_PIPitch IDFMouse IDAxis_1 0 0
ControlMap.addAxisToAxisMapping c_PIPitch IDFGameController_0 IDAxis_1 1 1
ControlMap.addAxisToAxisMapping c_PIRoll IDFMouse IDAxis_0 0 0
ControlMap.addAxisToAxisMapping c_PIRoll IDFGameController_0 IDAxis_0 0 1
ControlMap.addKeysToAxisMapping c_PIThrottle IDFKeyboard IDKey_W IDKey_S 0
ControlMap.addAxisToAxisMapping c_PIThrottle IDFGameController_0 IDAxis_2 1 1
ControlMap.addButtonToTriggerMapping c_PIFire IDFMouse IDButton_0 0 0
ControlMap.addButtonToTriggerMapping c_PIFire IDFGameController_0 IDButton_0 0 1
ControlMap.addKeyToTriggerMapping c_PIMouseLook IDFKeyboard IDKey_LeftCtrl 0 0
ControlMap.addButtonToTriggerMapping c_PIMouseLook IDFGameController_0 IDButton_4 0 1
ControlMap.addKeyToTriggerMapping c_PIAltSprint IDFKeyboard IDKey_W 1000 0
ControlMap.addKeyToTriggerMapping c_PISprint IDFKeyboard IDKey_LeftShift 0 0
ControlMap.addKeyToTriggerMapping c_PIWeaponSelect1 IDFKeyboard IDKey_1 10000 0
ControlMap.addButtonToTriggerMapping c_PIWeaponSelect1 IDFGameController_0 IDButton_2 10000 1
ControlMap.addKeyToTriggerMapping c_PIWeaponSelect2 IDFKeyboard IDKey_2 10000 0
ControlMap.addKeyToTriggerMapping c_PIWeaponSelect3 IDFKeyboard IDKey_3 10000 0
ControlMap.addKeyToTriggerMapping c_PIWeaponSelect4 IDFKeyboard IDKey_4 10000 0
ControlMap.addKeyToTriggerMapping c_PIWeaponSelect5 IDFKeyboard IDKey_5 10000 0
ControlMap.addKeyToTriggerMapping c_PIWeaponSelect6 IDFKeyboard IDKey_6 10000 0
ControlMap.addButtonToTriggerMapping c_PIWeaponSelect6 IDFGameController_0 IDButton_14 10000 1
ControlMap.addKeyToTriggerMapping c_PIWeaponSelect7 IDFKeyboard IDKey_7 10000 0
ControlMap.addButtonToTriggerMapping c_PIWeaponSelect7 IDFGameController_0 IDButton_15 10000 1
ControlMap.addKeyToTriggerMapping c_PIWeaponSelect8 IDFKeyboard IDKey_8 10000 0
ControlMap.addButtonToTriggerMapping c_PIWeaponSelect8 IDFGameController_0 IDButton_12 10000 1
ControlMap.addKeyToTriggerMapping c_PIWeaponSelect9 IDFKeyboard IDKey_9 10000 0
ControlMap.addButtonToTriggerMapping c_PIWeaponSelect9 IDFGameController_0 IDButton_13 10000 1
ControlMap.addKeyToTriggerMapping c_PIPositionSelect1 IDFKeyboard IDKey_F1 10000 0
ControlMap.addKeyToTriggerMapping c_PIPositionSelect2 IDFKeyboard IDKey_F2 10000 0
ControlMap.addKeyToTriggerMapping c_PIPositionSelect3 IDFKeyboard IDKey_F3 10000 0
ControlMap.addKeyToTriggerMapping c_PIPositionSelect4 IDFKeyboard IDKey_F4 10000 0
ControlMap.addKeyToTriggerMapping c_PIPositionSelect5 IDFKeyboard IDKey_F5 10000 0
ControlMap.addKeyToTriggerMapping c_PIPositionSelect6 IDFKeyboard IDKey_F6 10000 0
ControlMap.addKeyToTriggerMapping c_PIPositionSelect7 IDFKeyboard IDKey_F7 10000 0
ControlMap.addKeyToTriggerMapping c_PIPositionSelect8 IDFKeyboard IDKey_F8 10000 0
ControlMap.addButtonToTriggerMapping c_PIAltFire IDFMouse IDButton_1 0 0
ControlMap.addButtonToTriggerMapping c_PIAltFire IDFGameController_0 IDButton_1 0 1
ControlMap.addKeyToTriggerMapping c_PICameraMode1 IDFKeyboard IDKey_F9 10000 0
ControlMap.addKeyToTriggerMapping c_PICameraMode2 IDFKeyboard IDKey_F10 10000 0
ControlMap.addKeyToTriggerMapping c_PICameraMode3 IDFKeyboard IDKey_F11 10000 0
ControlMap.addKeyToTriggerMapping c_PICameraMode4 IDFKeyboard IDKey_F12 10000 0
ControlMap.addKeyToTriggerMapping c_PIToggleWeapon IDFKeyboard IDKey_F 10000 0
ControlMap.addButtonToTriggerMapping c_PIToggleWeapon IDFGameController_0 IDButton_5 10000 1
ControlMap.addKeyToTriggerMapping c_PIFlareFire IDFKeyboard IDKey_X 0 0
ControlMap.addButtonToTriggerMapping c_PIFlareFire IDFGameController_0 IDButton_3 0 1
ControlMap.mouseSensitivity 0.1
You may also have sensitivity set to low. I had some problems with setting configuration properly, and i had to reset all controls to deafault and make new ones, but i finnaly figured it out, and have set it manually in that Contrlos.con file
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Last edited by i90r; 2015-12-10 at 22:42..
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Old 2015-12-12, 23:52   #3
Mastercaution203
Default Re: PR Joystick Calibration

Thanks for your help, I will check it out.
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Old 2015-12-13, 16:49   #4
SuperArmy

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Default Re: PR Joystick Calibration

There is a known issue with joysticks in the current release of PR.

Mine just refuses to even bind. Use to be fine. Still works on other games.
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