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PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification. |
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2016-05-30, 08:50 | #11 |
Join Date: Jan 2016
Posts: 21
Jamaica
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Re: How you should really take off in a jet in Project Reality
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Last edited by Bulls; 2016-05-30 at 20:33..
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2016-05-31, 02:22 | #12 |
Retired Moderator
Join Date: Oct 2006
Posts: 6,072
Europe
Location: London upon Europe
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Re: How you should really take off in a jet in Project Reality
Since F18s need to be able to stay in the air at low speeds for landing on carriers in PR, this is a necessary evil.
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Military lawyers engaged in fierce legal action. |
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2016-05-31, 18:42 | #13 |
Join Date: Jul 2013
Posts: 11
Brazil
Location: ParanĂ¡
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Re: How you should really take off in a jet in Project Reality
it would be a good way to avoid AA campers around the MB, but most of the servers don't allow BaseRape or BaseCamping, so i would stick with the runway.
by the way, this video might inspire some trolls to attempt to do that in the battlefield which is not good hehehe |
2016-05-31, 20:28 | #14 |
PR:BF2 Contributor
Join Date: Jan 2016
Posts: 901
Europe
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Re: How you should really take off in a jet in Project Reality
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Last edited by M42 Zwilling; 2016-05-31 at 20:49..
Reason: fixed youtube
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2016-06-01, 16:34 | #15 | |
Join Date: Jul 2009
Posts: 2,207
Yugoslavia
Location: Macedonia
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Re: How you should really take off in a jet in Project Reality
Quote:
You can do that with the tornado too and probably with all fighter jets. | |
In-game: Cobra-PR
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2016-06-01, 17:05 | #16 |
Banned
Join Date: Feb 2012
Posts: 1,135
Finland
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Re: How you should really take off in a jet in Project Reality
Eh, its more like a bar trick anyway.
Looks cool but holds no practical purpose/value. Taking off on silent eagle from the bunker is slower than just going to the runway since eurofighter doesnt need a lot of distance, tornado is already close to the end of the runway. Taxiing that little bit forward on khamisiyah gets you in the air quicker aswell. |
Tags |
jet, project, reality |
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