project reality header
Go Back   Project Reality Forums > News / Announcements > PR Event News
26 Sep 2024, 00:00:00 (PRT)
Register Developer Blogs Members List Search Quick Links
PR Event News Check here for upcoming community-held events

Reply
 
Thread Tools Display Modes
Old 2016-08-09, 12:50   #1
temexter
Supporting Member

temexter's Avatar
Default PRTA One-Life Event - Blind Hand - 18:00 PRT, 14th AUGUST 2016

One-Life Event - Blind Hand
__________________




PRTA Presents: One-Life Event - Blind Hand | 18:00 PRT, 14th AUGUST 2016



Server: PRTA | EU - OneLife Event

Server Password: onelife
Map: Hill 488 AAS Alt
Time/Date: 18:00 PRT, 14th AUGUST 2016

The situation


The year is 1966. Hill 488 area is under US control in order to cut a river crossroad supply line for the NVA.

NVA has mustered up a large force in order to take on the US outpost, manned by 5th Marines. However, an US SF element spotted the closing enemy force and the Marines are well prepared, together with armor support.

Battle will begin in the late evening as the NVA utilize various guerilla tactics and the US cannot use CAS effectively, which is in the NVA's favor. US Marines are most likely to move as far out as possible and set up defensive lines. If the NVA succeeds, a large push to the south is most likely to happen. It's all up to the 5th Marines to defend the area at all costs!


One life?


Fight in the upcoming One-Life event and be a part of one the most thrilling rounds of PR you have ever played! Every decision you make on the battlefield might be your last, as there is no forgiveness with the no-respawn policy. Work closely with your squad mates, keep them alive and listen to every order your squad leader gives you, take your squad on an epic and immersive path to victory as a squad leader or even command the battle if you can take the pressure. Tactical movement, situational awareness, suppression, retreating and many other skills are vital to the well-being of your squad and team. Remember, the lives of others depend on your actions!

One-Life, or perma-death events are created to bring you the ultimate emotional experience PR has to offer. Although the events have a slightly altered game mechanics, the core gameplay stays exactly the same. However, competitiveness and continuous action take the back seat to the incredible adrenaline rush of having just one shot at the mission and planning every move with utmost care.


Rules

Once you give up, or the revive timer hits zero and you are forced to respawn (you get 1 on the death count), you are not eligible to play any more and will be automatically removed from the server with a temporary ban for the duration of the event.

There are no other rules (except standard PRTA Server Rules), so the outcome is completely in the hands of the team.


Additional tweaks
  • Round timer set to 2.5 hours. If neither team is victorious by this time, tickets will be the judge, resulting in a "Minor Victory" for the winning side, as opposed to "Complete Victory", if all the flags had been captured.
  • Automatic temporary ban of dead players. There will be no way to respawn after you die as you will be temporarily banned from the server which lasts for the duration of the round.
  • Start timer is increased to 5 minutes. This gives more time for the teams to prepare their strategy and roles. Squads can be created at 4 minutes.
  • Wounded time is back to default of 5 minutes. Due to client-bound restrictions, the time to revive fallen/critically wounded soldiers stays 5 minutes.
  • [COLOR=rgb(0, 0, 0)]Revive "penalty" is increased to 15 minutes. After a soldier is revived, he will be killed instantly if shot to death again. After 15 minutes, he will regain the option of critically wounded. This encourages medevac actions back to main.[/COLOR]
  • Tickets reduced to 200 per side. Tickets are now an additional end-game factor as they represent overall army morale. Deaths of soldiers, loss of vehicles and loss of ground will have a negative impact on the side you are playing on and in the case of losing tickets/breaking morale, the army forfeits the battle and surrenders.
  • Minimum number of players to capture an objective is increased to 4. You will need 4 players on the objective in order to start capping. The speed of capping has also been reduced by 30%.
  • Scoring is disabled.
  • Rally points are disabled. To prevent any transport exploit and to increase realism.
  • Only 2 FOBs per team. To place an FOB, 3 large crates are needed and for deployables, additional 3 large crates are needed. Double the value with small crates. You can now deploy statics up to 300m from the FOB, if the necessary crates are in 200m range.
  • Max static deployables is 50 per team. This includes foxholes, razorwires, sandbags etc. A team has 50 in total at disposal, they all can be used on one FOB or split in any manner if 2 FOBs are built.
  • 2 TOWs, 2 AAs, 8 HMGs. As with deployables, that is the total avaliable number per team and they can be used in any combination between built FOBs, except mortars, which have to be bound to one.
  • Mortars limited per map size. 1km map has 1 mortar, 2km map has 2, 4km map has 3.
  • Max 3 hideouts. Due to guerilla nature of insurgent/rebel factions, they have more freedom.
  • CO artillery is disabled. Due to metagame and indestructabilty. Mortar count has been increased to counter this.

Feedback after the event would be much appreciated and can be posted <here>.



__________________________________________________








temexter is offline
Last edited by temexter; 2016-08-28 at 18:23..
Reply With Quote
Old 2016-08-14, 17:38   #2
Heavy Death
Default Re: PRTA One-Life Event - Blind Hand | 18:00 PRT, 14th AUGUST 2016

Event starting in 20 minutes! Hop on for sneaky sneaky tense night jungle warfare!
Heavy Death is offline Reply With Quote
Old 2016-08-14, 22:19   #3
Pugman
Default Re: PRTA One-Life Event - Blind Hand | 18:00 PRT, 14th AUGUST 2016

Hi All

Again, great event guys and thanks for hosting and organising, it was a lot of fun. Shame about the dirty cheating going on by Creedude28 on the NVA which would make Hilary Clinton blush!

I assume part of the rules in PRTA onelife events would be that once you are DEAD DEAD and BANNED from the server, that you should no longer be able to speak in local mumble chat to the enemy side, nor squad leader mumble chat to the enemy side, in the pretense that you are alive and apart of the enemy team in order to relay their position to your own teammates.

Other than that great event. If anyone actually cares, I would be happy to post the footage and audio!

Look forward to the next event.
Pugman is offline Reply With Quote
Old 2016-08-15, 06:59   #4
Heavy Death
Default Re: PRTA One-Life Event - Blind Hand | 18:00 PRT, 14th AUGUST 2016

Quote:
Originally Posted by Pugman View Post
Hi All

Again, great event guys and thanks for hosting and organising, it was a lot of fun. Shame about the dirty cheating going on by Creedude28 on the NVA which would make Hilary Clinton blush!

I assume part of the rules in PRTA onelife events would be that once you are DEAD DEAD and BANNED from the server, that you should no longer be able to speak in local mumble chat to the enemy side, nor squad leader mumble chat to the enemy side, in the pretense that you are alive and apart of the enemy team in order to relay their position to your own teammates.

Other than that great event. If anyone actually cares, I would be happy to post the footage and audio!

Look forward to the next event.
It was unforeseen and will be dealt with. Please direct the footage proof to my PM.
Heavy Death is offline Reply With Quote
Old 2016-08-15, 09:04   #5
Simple-jack1969

Simple-jack1969's Avatar
Default Re: PRTA One-Life Event - Blind Hand | 18:00 PRT, 14th AUGUST 2016

NOOOO I missed the announcement :O
Simple-jack1969 is offline Reply With Quote
Reply


Tags
14th, 1800, 2016, august, blind, event, hand, onelife, prt, prta

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 21:57.