|
PR:BF2 Feedback Post your feedback on the current Project Reality release (including SinglePlayer). |
|
Thread Tools | Display Modes |
2016-12-08, 02:24 | #11 |
Join Date: Jul 2009
Posts: 2,207
Yugoslavia
Location: Macedonia
|
Re: Bradley ATGM
Well, any TOW is wire guided hence the name Tube-launched, Optically tracked, Wire-guided but the reason the Bradley can't fire its TOW on the move is because of a limitation in its launcher.
But since the launcher opens up as soon as you get in the Bradley in-game it would be long broken before you fire it so I think the implementation of this real life limitation is pointless, at least, with the current length. |
In-game: Cobra-PR
|
|
2016-12-08, 20:10 | #12 |
Banned
Join Date: Feb 2012
Posts: 1,135
Finland
|
Re: Bradley ATGM
|
2016-12-23, 14:17 | #13 |
Join Date: Feb 2011
Posts: 161
United States of America
Location: Chicago
|
Re: Bradley ATGM
Bradley's can move with its tow launcher in a deployed position, although it may damage the launcher. The vehicle should not be moved above 15 mph or over long distances with the launcher engaged to prevent this. Although it is not recommended I have personally done it (m2a2 ods e crewmwmber for two years)both by accident (just simply forgot to bring it down before moving out) and intentionally for mission readiness of the tow.
Since there is no way to code deploying the launcher and factoring in the vulnerability of leaving the system up I would say just have it work like other ifv's, immediately operational while stationary. |
Tags |
atgm, bradley, poxo is ghey |
|
|