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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting. |
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2017-07-25, 14:55 | #11 |
Join Date: Jul 2013
Posts: 1,057
United States of America
Location: memes
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Re: Siege at Ochamchira
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2017-08-17, 20:42 | #12 |
Join Date: Mar 2013
Posts: 16
United States of America
Location: California
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Re: Siege at Ochamchira
Performance issues? No, I don't think so. I remember none even on a moderate set-up at the time. This map played just fine. I can't recall any glaringly bad bug either, but no doubt every map has a few quirks.
Outlawz is correct though in that the best British move was usually to try to attack the village flag rather than defend the docks area exclusively -- though that village flag could be an absolute meat grinder, and it was easy enough for the Militia to neutralize one of the flags along the way even with just one competent squad. That said, even with that going on it was some epic CQB-mid range combat. Very fun map. This should definitely get added back in to the retro pack and base install. SUGGESTION - If the Militia flag is really that big of a deal, just remove it as a cap point and put a bleed in after 10 min or so. Put the incentive in there to cap a flag, just like seems to be done on the newer maps like Bamyan etc. Problem solved, right? |
Tags |
ochamchira, siege |
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