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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting. |
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#11 | |
Retired PR Developer
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And your picture shows it deployed very normally, in fact perfectly level so other than it being deployed on a roof, which you can do ingame too, it really isn't doing anything for your argument. | |
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#12 | |
Join Date: Jun 2012
Posts: 717
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The pictures I've posted below show just how flexible the Tripod legs are on the SPG-9 IRL. Im not sure where this idea you'd even need too place sand bags or cider blocks too position an SPG-9 too aim lower then usual comes from, but its definitely possible too do so without such measures (though obviously not typically needed IRL for the aforementioned reasons). Solving the SPG-9 in game might just be a matter of re positioning the rear two legs of the tripod slightly forward to improve lower aiming. ![]() ![]() ![]() | |
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Last edited by waldov; 2018-10-01 at 02:38..
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#13 | |
Retired PR Developer
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As I've said before in this thread:
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And while yes as per the OPs suggestion of having "two separate deployable with one normal and one elevated downwards with sandbags or w/e under the legs" is yes possible with exporting two versions and having them deployed by left and right clicking on the deploy button, with changes to the python code to allow it, it's not really the best solution in my book. | |
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#14 |
PR:BF2 Lead Developer
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I dont see two different SPGs solving this issue either. If anything, I could see us adding sandbags or something else below the surface and then allow the whole weapon to pitch using W+S which would show or hide the sandbags. Would look goofy, but not any more goofy then current A+D yawing w/o any animation.
But for that someone needs to update the model and iirc the scope in the export scene is wrong which causes all sorts of trouble with exporting it again. |
![]() Mineral: TIL that Wire-guided missiles actually use wire
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#15 |
Retired PR Developer
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That's not such a bad idea Mats but I was thinking more of using the skinned mesh modifier on the legs, similar to how the Mortar leg is done, which is harder to pull off but would probably look and work better.
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#16 | |
PR:BF2 Lead Developer
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Quick POC with 5deg pitch. However like I said before the scope in the export scene is messy, so would need bit more work to get this in game. | |
![]() Mineral: TIL that Wire-guided missiles actually use wire
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#17 |
Join Date: Jul 2014
Posts: 214
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That's a really beautiful solution Mats. I guess the mechanism of a tripod was still a bit too complicated for me to figure this out.
Also another thing: How come Roadblocks are so easy to place but placing other emplacements like AA or AT or FOB are so difficult to place and often suck you up and kill you (the Officer) ? |
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Last edited by B2P1; 2018-10-04 at 14:24..
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#18 |
Join Date: Jul 2014
Posts: 214
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Bump.
Was this suggestion further considered? Still think it would be a very welcome feature for insurgency. |
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#19 |
Join Date: Jul 2019
Posts: 59
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Location: Zagreb
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That is good idea, you don't need separate SPG emplacement just make this alredy existed one more flexible so it has good depresion and elevation. It would be fair because mostly factions with SPG emplacements play against factolns with Tow-s whic has ATGM missile, great depression, great elevation and alo you can turn it 360° very fast sk I think increasing of elevatio and depression on SPG would just make it more fair.
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Tags |
add, emplacement, separate, spg |
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