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PR Highlights Highlights of what work the Devs are currently working on |
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Thread Tools | Display Modes |
2022-01-01, 19:22 | #21 | |
BF Korea Developer
Join Date: Oct 2007
Posts: 171
United States of America
Location: Fort Worth, Texas
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Re: v.1.7.0 - Update Highlights
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Our M4A1 (76 mm) looks right at home in Carentan as it was ported from Battlegroup42 so stuff like that fits in so well with PR:WW2 due to shared DNA from BG42 and BGF assets both of our teams use. We still do not have M4A3E8 ported over yet, but do plan on it in future. Hopefully you guys can convince the team to use more of the stuff we got that would be such an obvious fit it would be criminal not to make use of. We even have M36 Jackson that would maybe be better fit than the M10 used now. | |
2022-01-01, 22:30 | #22 | |
Join Date: Jun 2015
Posts: 317
Poland
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Re: v.1.7.0 - Update Highlights
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2022-01-01, 22:36 | #23 |
PR:BF2 Lead Developer
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Re: v.1.7.0 - Update Highlights
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Mineral: TIL that Wire-guided missiles actually use wire
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2022-01-02, 05:43 | #24 |
Join Date: Mar 2013
Posts: 42
Philippines
Location: Manila
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Re: v.1.7.0 - Update Highlights
I don't get the FCS on chopper gunners for the auto cannon. Tried it on MEC with the Havoc and there's no cross?
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2022-01-02, 07:27 | #25 |
PR:BF2 Developer
Join Date: Aug 2009
Posts: 2,988
Israel
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Re: v.1.7.0 - Update Highlights
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2022-01-07, 19:19 | #26 | |
Join Date: Jun 2012
Posts: 60
Denmark
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Re: v.1.7.0 - Update Highlights
Unicode (I assume that's an alias), whoever you are, the two tracks you've made are bangers. I had to find it:
\Project Reality\Project Reality BF2\mods\pr\content\common_client.zip\sound\menu\m usic\load unicode_kassel_ww2.ogg unicode_bobcat.ogg To bad the map is almost always loaded when the good parts come and you are forced in. Quote:
But no. just tried the Havoc (MI-28N) on Khmaisha AAS STD local server, and it it appears almost as it did before v1.7.0.0. The pilot has no CCIP, and nor does the gunner. Instead the gunner is automatically lasing (range-finding, not designating) all the time while the FCS fluently and rapidly updates fire solution automatically. Ballistics+FCS makes it operate as it always had, despite you can see the ballistic path. Are you sure you didn't sit with default "weapon slot 1", which is a free-look cockpit view, with no cross or trigger for that matter. | |