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Old 2022-02-21, 09:57   #1
UncleSmek
Default Revamp Militia/ARF/Taliban

Hello


There are several changes that can be done. One of them is to remove the mosin nagant completely from all kits and replace it with a SKS or AK47. Its pretty absurd to not have an AK when fighting with modern factions in lets say kozelsk, Iron Ridge or Dragon Fly for example.

Second is Taliban, add M4's and M16 into the mix like with Hamas and FSA.
Same goes for Militia, mixed weapons. This brings life into the faction and makes it playable like hamas is playable and always a preferred faction by good players that otherwise would've blufor switched.

Conclusion, mix all realistic weapons into the militia and Taliban faction like you do with Hamas and Syrian Rebels and give it that kind of diversity and blow new life into the game and maps like mestia etc.
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Old 2022-03-07, 20:18   #2
ALFABETAS
Default Re: Revamp Militia/ARF/Taliban

Those factions are a little organized. Have some military structure. Where specialized equipment was given to do that specialized jobs (RPG, AT mines, IGLA). And in shortest of assault guns, they give surplus guns like mosing nagant to game some ability to shoot back.
What I would like to see, is the damage increase for mosing nagant to 100. Because mosing nagan bullets have high energy level then lee enfield bullet. Where lee enfield do 91 dmg and mosing nagant only 60 dmg.
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Old 2022-03-11, 20:38   #3
axytho
Supporting Member
Default Re: Revamp Militia/ARF/Taliban

Quote:
Originally Posted by ALFABETAS View Post
Those factions are a little organized. Have some military structure. Where specialized equipment was given to do that specialized jobs (RPG, AT mines, IGLA). And in shortest of assault guns, they give surplus guns like mosing nagant to game some ability to shoot back.
What I would like to see, is the damage increase for mosing nagant to 100. Because mosing nagan bullets have high energy level then lee enfield bullet. Where lee enfield do 91 dmg and mosing nagant only 60 dmg.
Actually mosin does 56 dmg. The problem is then: what damage do you give the pkm? Right now mosin sniper does 90, so it's weird overall.

imo both mosin/sniper/pkm should do 60 damage (to body armor) and standard multiplier for no body armor.
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Old 2022-03-14, 12:02   #4
KianaKaslana
Default Re: Revamp Militia/ARF/Taliban

Then distributing more M1 Garands?
Like those guys in Insurgency: Sandstorm?
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Old 2022-03-14, 15:37   #5
InfantryGamer42
Default Re: Revamp Militia/ARF/Taliban

Pretty sure none of those factions (except maybe ARF) ever got hands on one Garand.
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Old 2022-03-19, 13:36   #6
simeon5541
Default Re: Revamp Militia/ARF/Taliban

Weapons you mentioned are still in use today in real life. What you're suggesting will not diversify these factions, quite opposite. Also they're part of the specialist kits anyways, classes that are intended to fight infantry directly still have appropriate weapons in their kits.
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