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PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification. |
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2022-08-07, 20:10 | #11 |
Join Date: Jul 2021
Posts: 63
Israel
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Re: Questions regarding accuracy
if I understand correctly, the problem is not implementing weapon sway.
its syncing the sway to where the bullet will impact that is limited by the engine. meaning the rifle will visually sway left but the deviation will tell the bullet to offset to the right. |
2022-08-10, 04:24 | #12 | |
Join Date: May 2016
Posts: 163
Portugal
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Re: Questions regarding accuracy
Quote:
People also seem to forget you have a regular rifle in your hands not a lazer cannon, if you want real good accuracy grab kits like the Marksman or Sniper which give you really good accuracy especially at long ranges (provided you wait for deviation) which is where you start to shoot 7 rounds on target with your rifle and you fail to kill the target | |
2022-08-10, 10:19 | #13 |
Join Date: Oct 2010
Posts: 4,158
Guam
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Re: Questions regarding accuracy
If you're standing you will be less accurate than if you were crouched, and crouched less accurate than prone, although the dots look the same in all three stances. Make a habit of at least crouching before firing.
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2022-08-24, 23:21 | #14 | |
Join Date: Apr 2020
Posts: 344
United States of America
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Re: Questions regarding accuracy
Quote:
Are you aiming at a moving target? If so, in PR you do need to lead the target. It is also harder to hit a moving human player than a bot. If the settle time has reached its maximum, meaning the 2 dots settled in to 1 at the center, then there should be no miss at all at 50m, even at 100m on a still target. Also, with everything still, there should be no miss even out something like 400m also depending on how well you can put/see the sight on the target. The only way you would miss after aiming steady like that for the full settle time, at only 50m, would be if you or the target would move quickly, or maybe if your ping was 300+. Even moving/walking shots are not hard at all inside 50m... I tested this on a local co-op based on another claim in another thread that deviation was ruined, and had no problem moving fast and shooting bots at 50m or under. Beyond 50m it became harder to hit and needed multiple shots. Try playing offline and TK bots to get a steady target. This guy's vid shows what your should be happening. https://youtu.be/OQc6xt5J47s | |
Last edited by WingWalker; 2022-08-24 at 23:31..
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