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Old 2022-12-26, 09:44   #1
[R-DEV]Mats391
PR:BF2 Lead Developer
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Default v.1.7.3 - Update Highlights


Welcome to the highlight of our v1.7.3 release, the last one for 2022! Happy holidays and enjoy the update. You can read the full changelog here.

Logarithmic depth buffer
This change is rather technical, but solves an issue that has been plaguing PR for a long time: Z-fighting. Z-fighting occurs when two objects are so close together, that the engine does not know which one to draw in front of the other. The result is visible flickering between the two objects. This can even get so bad, that you can see players hiding inside a building through the walls. With a logarithmic depth buffer this problem gets reduced massively and z-fighting will be barely noticeable in game.



Comparison between before and after



Mi-8 AMTSh and Ka-29T CAS variants
Just like the UH-1 Huey or Sokol, the Mi-8 and Ka-29T both can now be fielded in a air support role. The choppers will come equipped with S-8 unguided rockets and UPK-23 23mm gun pods.
The variants include:

Mi-8 AMTSh
  • 6x S-8KOM
  • 4x S-8KOM + 2x UPK-23
  • 2x UPK-23


Ka-29T
  • 4x S-8KOM + GShG-7.62
  • 2x S-8KOM + GShG-7.62
  • 2x S-8KOM + 2x UPK-23 + GShG-7.62
  • 2x UPK-23 + GShG-7.62



The system is set up to be modular and adaptable to adjust for balance on individual maps or new weapons getting created.

Seasonal maps
As it is becoming tradition, we are releasing two seasonal winter maps for the next couple of months. This year will bring back Icebound (4km) with some quality of life improvements and additionally adds one new map: Quan (2km).





Support Project Reality!

The Project Reality Team develops this modification completely free of charge for its community to download and play. If you would like to show your support, please consider donating to our team. These funds go directly towards website expenses, including bandwidth, hosting, domain registration, and maintenance. We never use donation funds to directly pay team members.



For more information, please feel free to join us on our public forums to discuss this and other news. Also, be sure to connect to Project Reality through social media to stay informed and receive up to the minute updates, the occasional leaked bit of information, and more! See you on the battlefield!



- The Project Reality Team

Mineral: TIL that Wire-guided missiles actually use wire
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Last edited by Mineral; 2023-11-23 at 10:03..
Old 2022-12-26, 12:29   #2
Spook
Supporting Member

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Default Re: v.1.7.3 - Update Highlights

Great work! Merry christmas to the team!

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Old 2022-12-26, 13:17   #3
HIROhd
Supporting Member
Default Re: v.1.7.3 - Update Highlights

u r amazing

thx!
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Old 2022-12-26, 19:14   #4
lao
Default Re: v.1.7.3 - Update Highlights

Nice update!

The only gripe I have for now is that it sucks that concrete bridges can't be destroyed, this was so fun (and useful for the Opfor) on Basra and Karbala, also on Grozny...
I don't quite see the reasoning behind this change. Even from the "realism" standpoint a concrete bridge should definitely be destroyed by a garry,
and as for gameplay, it wasn't OP or anything to destroy bridges with "mine IEDs", just a cool feature that most other games don't have...
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Old 2022-12-26, 23:15   #5
chupachupp
Default Re: v.1.7.3 - Update Highlights

You guys are amazing! Thanks!
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Old 2022-12-27, 07:38   #6
Psyrus
Retired PR Developer
Default Re: v.1.7.3 - Update Highlights

Fantastic work as always
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Old 2022-12-28, 02:43   #7
Hokunin
Retired PR Developer

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Default Re: v.1.7.3 - Update Highlights

Great job. New CAS variants and z-fightng fix are awesome. Happy new year and merry Christmas.

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Old 2023-01-02, 10:57   #8
Commando
Default Re: v.1.7.3 - Update Highlights

Well done, as always guys!
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Old 2023-02-17, 21:00   #9
Yrkidding
PR Server License Moderator

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Default Re: v.1.7.3 - Update Highlights

Thanks guys! Played some rounds for the first time in a year or two in the past two days and the game is better than ever!

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Last edited by Yrkidding; 2023-02-17 at 21:08..
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