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PR:BF2 Community Factions Discussion on PR:BF2 community factions. |
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2024-08-07, 11:12 | #51 |
Join Date: Sep 2023
Posts: 5
China
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Re: [Faction Concept] IRAN ARMY
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2024-08-08, 03:45 | #52 |
Join Date: Sep 2023
Posts: 5
China
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Re: [Faction Concept] IRAN ARMY
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Last edited by 767676; 2024-08-08 at 06:50..
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2024-08-11, 13:51 | #53 |
Join Date: Dec 2023
Posts: 35
United States of America
Location: Texas
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Re: [Faction Concept] IRAN ARMY
Amazing work as always guys, keep it up!!!
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2024-08-11, 20:15 | #54 |
Join Date: Dec 2023
Posts: 35
United States of America
Location: Texas
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Re: [Faction Concept] IRAN ARMY
I have a question, are you guys planning to make a video about the initial progress of this faction and how it is forming at the moment? like a little review.
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2024-08-30, 06:55 | #55 |
PR:BF2 Contributor
Join Date: Jul 2020
Posts: 28
Iran
Location: Tehran
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Re: [Faction Concept] IRAN ARMY
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Iranian Army Faction
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2024-08-30, 19:16 | #56 |
PR:BF2 Contributor
Join Date: Jul 2020
Posts: 28
Iran
Location: Tehran
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Re: [Faction Concept] IRAN ARMY
Faction Progress Update It's been quite a while since our last update on the forums, we've had some major progress since then. The soldier textures, kit models and textures plus some new weapons and vehicles are ready and implemented into the game. First of all, for more frequent updates and engaging in discussions regarding Iranian Army and Turkish Armed Forces factions (and some other potential factions) you can join our discord server using the link below: https://discord.gg/SXJzJdFB7w Alright now let's get to the goodies Soldiers and Kits (face textures not final) With the efforts of our team members, we've been able to finish the soldier textures, make new kit models and texture them! The soldier textures were done thanks to the tireless endeavors of the following IR faction team members: Har - 767676 - Can - [R-COM]M.MCC The kit models were done by me, with the great texture work of [R-COM]M.MCC allowing them to shine in game. __________________ For the vehicles and weapons, all of the codes and implementations are done by [R-COM]M.MCC with [R-DEV]rPoXoTauJIo's support and guidance. [CENTER]Vehicles Panha 2091 original model from PR, modified by me and texture tweaks done by [R-COM]M.MCC Bell 214A Isfahan original model from PR (UH1N), modified by me and texture tweaks done by [R-COM]M.MCC and a ton of help for the details by [R-DEV]camo Weapons M47 Dragon / Saeghe 2 Anti Tank Launcher Model by me, texture done by [R-COM]M.MCC and animation done by the brilliant Mohammed Furqon. It'll be used by the Heavy Anti-Tank kit. H&K G3A4 Battle rifle Originally made for the Norwegian Forces but it unfortunately never made its way into the game. We redesigned and retextured the sliding stock following [R-DEV]Tim270's advise. Animation modified by Mohammed Furqon. Valmara V-69 Anti Personnel Mine Model done by Chokyto, textures by [R-COM]M.MCC. Will be used by the Rifleman Anti-Personnel kit, hopefully bringing a new life to this kit. DIO RPG7 Rocket Launcher Just a small modification on the handgrip (uses G3 one) and the rear grip is a new model. Texture modified by [R-COM]M.MCC. It'll be used by the Rifleman Anti-Tank and alt Heavy Anti-Tank kits. __________________ A special thanks to the Project Reality Team for all the feedbacks and helps they've provided for this faction so far! Our progress is constantly updated in the faction plan sheets, so make sure to check that out too. Stay tuned for future updates! -kasout |
Iranian Army Faction
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Last edited by Krayt; 2024-09-26 at 07:00..
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2024-09-25, 19:08 | #57 |
Join Date: Sep 2024
Posts: 4
Russian Federation
Location: Krasnodar
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Re: [Faction Concept] IRAN ARMY
Can you update the link to the discord server? And we are waiting for a new faction in the game������
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2024-09-26, 07:01 | #58 |
PR:BF2 Contributor
Join Date: Jul 2020
Posts: 28
Iran
Location: Tehran
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Re: [Faction Concept] IRAN ARMY
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Iranian Army Faction
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