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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting. |
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Thread Tools | Display Modes |
2004-08-08, 17:27 | #1 |
Join Date: Jul 2004
Posts: 20
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HUD of planes~
Could you add some data on the HUD of planes?
I think it might be better... 1.altitude 2.speed 3.weapon among 4.distance from target 5.gyro system of level 6.lock on icon |
2004-08-08, 17:29 | #2 |
Retired PR Developer
Join Date: Aug 2004
Posts: 2,193
Location: Liverpool, England
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We will of course try, possibly adding sounds etc, but we need to know first if the game is capable of it.
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2004-08-08, 18:56 | #3 |
Join Date: Jul 2004
Posts: 975
Location: MD, USA
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snipah had a high res vid of a planes cockpit on DCF. Might wanna look at that and see what its got in it. i saw the low res, it had a warning thing that made a beeping sound when someone got a lock, and a little square kept popping up.
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2004-08-09, 01:14 | #4 |
Retired Military Advisor
Join Date: Jul 2004
Posts: 2,022
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That little red square was to alert you to enemy SAM batteries locking onto you.
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2004-08-09, 02:04 | #5 |
Join Date: Jul 2004
Posts: 870
Location: Cyberspace
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By all means, we can screw around with that as much as we like. If it's a component already, we can mess with it. If it's not, it might take some work, but we can probably do it.
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2004-08-19, 12:28 | #6 |
Retired PR Developer
Join Date: Aug 2004
Posts: 1,285
Switzerland
Location: Geneva
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This give me an idea, you cant bail out below a cerain altitude, or when you're upside down, just to prevent people basecamping.
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Retired PR Lead Coder
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2004-08-19, 17:07 | #7 |
Join Date: Jul 2004
Posts: 870
Location: Cyberspace
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Rest assured, we'll take measures to prevent that. It would be suicidal in real life to eject over enemy territory, abandoning your vehicle.
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Tags |
hud, planes |
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