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23 Aug 2024, 00:00:00 (PRT)
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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting.

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Old 2007-07-25, 09:39   #11
VipersGhost
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Wish Spearhead would drop us a line here, he's the new animator and has to have some sort of ideas concerning this.
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Old 2007-07-28, 05:15   #12
Spearhead
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I seem to have been called for. I am looking into ways of manipulating the speed with which people can go prone but so far I can't tell anything more. I'm working on the manual as of now and once that is complete I will go back to animation tasks and that includes taking a look at proning and if there is anything I can do about it.

Something may come out of this but maybe it's too hardcoded to get anything useful done. Needs more research from me before I can tell.

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Old 2007-07-28, 06:34   #13
Tumppu4321
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I hope you can do something about this, because like some of you already said, it's one of PR's biggest problems.
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Old 2007-07-28, 08:00   #14
nillazsuck

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I hate instaprone as much as the next guy. But seriously if your getting shot at are you going to take your sweet time going prone, if you do you might not get up.
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Old 2007-07-28, 09:53   #15
VipersGhost
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Spearheads the man!
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