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PR:BF2 Bugs If you find a bug within PR:BF2 (including PRSP), please report it here. |
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2008-09-04, 23:04 | #11 | |
Join Date: Aug 2007
Posts: 1,110
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Re: Insurgency Bugs
Quote:
If you do come across an invincible hideout, try having 3 people walk to it, or try to knife certain areas of it. For now, just remove the marker and reset it where they spotted it. I haven't had this problem yet, so I don't know what else to say. | |
2008-09-05, 02:36 | #12 |
Join Date: Sep 2008
Posts: 111
United States of America
Location: Muttrah City
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Re: Insurgency Bugs
Another bug - certain markers don't seem to be deletable. I'm not completely sure, but it may have something to do with the amount of time they remain on the map.
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2008-09-05, 05:14 | #13 |
Join Date: Jan 2008
Posts: 16
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Re: Insurgency Bugs
While I was commander of insurgents several times on Ramiel today (inside the main hideout) at the commander screen, each time I was suddenly kicked from server after a period of time much like when you are kicked for being idle only it said i was kicked for excessive team vote each time. Is it possible that while you are commanding in a hideout that the server sees you as being idle? Seemed like some kind of bug to me. Not sure if anyone else has had same problem but I thought i'd post it.
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2008-09-05, 13:47 | #14 | |
Join Date: Sep 2008
Posts: 111
United States of America
Location: Muttrah City
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Re: Insurgency Bugs
Quote:
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2008-09-05, 14:51 | #15 |
Join Date: Jan 2008
Posts: 16
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Re: Insurgency Bugs
Yes it was Battlearena. Not sure if its just with their server or not .I'll have to try it on other servers. Glad to hear it wasnt just me.
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2008-09-05, 20:16 | #16 | |
Support Technician
Join Date: Apr 2008
Posts: 1,286
Finland
Location: Helsinki
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Re: Insurgency Bugs
Quote:
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2008-09-05, 21:06 | #17 |
Retired PR Developer
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Re: Insurgency Bugs
I'll try to address some issues:
- Remember when placing ANY deployable assets, you need to be on level terrain. If your trying to place it on a cliff, it wont work so well. Be on flat level terrain and it will work. - Only 2 hideouts is a bug and is fixed for a patcher that is upcoming - Contact reports - the trick is to always place an attack command BEFORE using contact report. For whatever crappy reason, it will most of the times "snap" to the attack command marker. so if your marker is in the right area, you should have no problems. - Insurgent have no ammo bags, error in the manual |
2008-09-07, 03:39 | #18 |
Join Date: Sep 2007
Posts: 33
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Re: Insurgency Bugs
Had an odd bug on Op Archer earlier today. The game's scrolling text reported that the first cache was destroyed....While we were briefing.
I'm guessing the cache spawned in a 'bad' spot, unlevel ground or something like that, causing it to kill itself? Just a guess. |
2008-09-12, 15:07 | #19 |
Join Date: Jul 2007
Posts: 52
Spain
Location: Malaga
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Re: Insurgency Bugs
I'm getting the "invisible molotov cocktail fire" too. I'm trying to reproduce it. It happens on all the insurgents maps, so it may be attached to a kit not a map.
Everytime it happened, was as cell leader. Once i have more details, i'll open a new thread about it. |
Tags |
bugs, insurgency |
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