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Polish Forces Discussion pertaining to the PR Polish Forces faction. |
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Thread Tools | Display Modes |
2013-05-04, 02:53 | #11 |
Retired PR Developer
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Re: [Attchment] EOTech X3 Magnifier
Looks good but you shouldn't have a normal bump on the text/logo (although looks like you might not ingame, but you do in your p3d) and a 1024^2 texture is grossly oversized, even for a 1p texture for something so small. To put it into context, most vehicle textures are 1024^2.
Also looks like you need to fix some of your smoothing groups from your ingame SS? |
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2013-05-04, 15:03 | #12 | |
Join Date: Apr 2010
Posts: 2,109
Lithuania
Location: Vilnius
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Re: [Attchment] EOTech X3 Magnifier
Quote:
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2013-05-05, 17:43 | #15 |
Join Date: Mar 2010
Posts: 47
Germany
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Re: [Attchment] EOTech X3 Magnifier
Also, the scratches coming the out, and not going in, if you know what I mean.
For me it seems that the scratches coming out of the mesh and not going inside. Or my eyes just have no idea whats going on. |
2013-05-05, 19:55 | #16 |
Join Date: Apr 2010
Posts: 489
Poland
Location: Wrocław
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Re: [Attchment] EOTech X3 Magnifier
Like i sayd the screen shot with weapon is OLD and there is new texture
but not a new UV ... |
2013-05-05, 20:06 | #17 |
Join Date: Jun 2012
Posts: 717
Cape Verde
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Re: [Attchment] EOTech X3 Magnifier
Looks awesome
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2013-07-20, 09:30 | #18 |
Retired PR Developer
Join Date: Jun 2010
Posts: 936
Poland
Location: Rzeszow
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Re: [Attchment] EOTech X3 Magnifier
Does this UV stretching really looks so bad so it need redoing? Or can we just left it as it is?
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Tags |
attchment, eotech, magnifier |
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