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Czech Forces Discussion pertaining to the PR Czech Forces faction.

 
 
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Old 2009-11-15, 01:19   #11
[R-DEV]​Tim270
PR:BF2 Developer

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Default Re: [FUN] Taliban Mule

mmmm insides..

You could get rid of most of its 'insides' not really worth the extra polys there.

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Old 2009-11-15, 01:26   #12
Amok@ndy
Retired PR Developer
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Default Re: [FUN] Taliban Mule

Quote:
Originally Posted by [R-DEV]Rhino View Post
And its not possible to have it moving in a realistic fashion, unless maybe if it was a player model you just might... but I very much doubt it...
so anyone has to play the mule ?

@snork: i think mules have bigger ears


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Old 2009-11-15, 02:13   #13
Snork_SVK
Default Re: [FUN] Taliban Mule

Quote:
Originally Posted by Amok@ndy View Post
so anyone has to play the mule ?

@snork: i think mules have bigger ears

I don't have mule at home ears is bigger and reduced polygons to 1105 and 2035 triconouts

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Old 2009-11-15, 07:03   #14
Rudd
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Default Re: [FUN] Taliban Mule

epic


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Old 2009-11-15, 07:22   #15
galeknight1
Default Re: [FUN] Taliban Mule

It's amazing you guys can model so fast you have time for awesome things like this
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Last edited by galeknight1; 2009-11-15 at 07:27..
Old 2009-11-16, 15:38   #16
Redamare
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Default Re: [FUN] Taliban Mule

HAHAHa omg i LOVE IT ^_^ ahah wow i saw that im like ... Genious ahah hmmm actuialy i think you should purpose making a Vehicle version with one or two shot kill ability :P lol like imagine on korengall valley.. you ride ur mule up the hill for extra ammo then it gets shot and you see it bleed all over the place ^_^ nice work for an hour or twos work :P
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Old 2009-11-20, 01:11   #17
=(DK)=stoffen_tacticalsup
Default Re: [FUN] Taliban Mule

Deployable ammo mule of techies anyone???
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Old 2009-11-20, 01:51   #18
Wilkinson
Default Re: [FUN] Taliban Mule

Quote:
Originally Posted by Snork_SVK View Post
I don't have mule at home ears is bigger and reduced polygons to 1105 and 2035 triconouts

Snork. Smooth the model a bit and send er my way. I can UVMap and Texture it eventually :P
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Old 2009-11-22, 12:47   #19
Madhouse
Default Re: [FUN] Taliban Mule

What about a Bear... :P
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Old 2009-11-30, 17:21   #20
D4rkS7der
Default Re: [FUN] Taliban Mule

Hi, I smoothed and UV mapped the mule

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