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Czech Forces Discussion pertaining to the PR Czech Forces faction.

 
 
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Old 2009-11-14, 14:55   #1
Snork_SVK
Default [FUN] Taliban Mule

The Tr00p3r today we wrote and we had such an interesting and funny idea... so I hastily made for about an hour in 3D Max... Perhaps it will amuse you while truth might be usable as a mobile box for ammunition ... or static object in the map ... but I was bored so I killed the piece of time because nothing serious...



Vehicle version



3280 Tri-Counts, 1906 Polygons
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Last edited by Snork_SVK; 2009-11-14 at 16:04..
Old 2009-11-14, 15:01   #2
Rhino
Retired PR Developer
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Default Re: [FUN] Taliban Mule

Trooper really needs to smooth his work as he models...

And its not possible to have it moving in a realistic fashion, unless maybe if it was a player model you just might... but I very much doubt it...

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Old 2009-11-14, 16:51   #3
Himalde
Default Re: [FUN] Taliban Mule

OK, I need one medic, one AR and one Supply Mule, the rest goes whatever you want.
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Old 2009-11-14, 17:26   #4
BloodBane611
Supporting Member

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Default Re: [FUN] Taliban Mule

Even if it never goes ingame, that's good fun. Pop it into some afghanistan maps for screenies, it'll be worth a laugh or two!



[R-CON]creepin - "because on the internet 0=1"

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Old 2009-11-14, 21:29   #5
H.sta
Supporting Member

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Default Re: [FUN] Taliban Mule

our clan would love it, if you are willing to give it to us, so that we can use it in private please PM me


we would love it, please *on knees begging*

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Old 2009-11-14, 21:34   #6
Sgt_Doctor
Default Re: [FUN] Taliban Mule

Ahahaha ! Awesome. :')
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Old 2009-11-14, 21:55   #7
Redfox
Default Re: [FUN] Taliban Mule

Well this is how it looks when my people have nothing to do. Well what to do I have to give them more work like I see btw gj boys :P
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Old 2009-11-14, 22:12   #8
Wilkinson
Default Re: [FUN] Taliban Mule

Lawl. Make it dead and we can skin a dead mule
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Old 2009-11-14, 23:24   #9
MonkeySoldier
Default Re: [FUN] Taliban Mule

Quote:
Originally Posted by [R-DEV]Rhino View Post
Trooper really needs to smooth his work as he models...

And its not possible to have it moving in a realistic fashion, unless maybe if it was a player model you just might... but I very much doubt it...
Perhaps as a new commander vehicle?
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Old 2009-11-15, 00:33   #10
Snork_SVK
Default Re: [FUN] Taliban Mule

Here is dead Mule texture hides edges...



Near 3000 Tri-Counts
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