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PR:BF2 Community Factions Discussion on PR:BF2 community factions. |
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2018-11-18, 23:46 | #11 |
PR:BF2 Developer
Join Date: Nov 2018
Posts: 128
Russian Federation
Location: Novocherkask, Rostov area
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Re: [Faction Concept] JSDF
So i have updated a google-doc:
1) added list of building assets 2) updated vehicle list link: https://docs.google.com/spreadsheets...MJo/edit#gid=0 I got a problem with armament for grenadier kit. As you can see, it has only HEAT rifle grenades, and i haven't any information about HE or smoke variations. Type 89+M203 isn't a solution due to fact that M203 is in use only in special forces in Japan. So i am still looking for ideas. |
Last edited by Hans_Strudel; 2018-11-19 at 01:08..
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2018-11-19, 01:31 | #12 | |
Join Date: Sep 2016
Posts: 57
Indonesia
Location: South Tangerang, Banten
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Re: [Faction Concept] JSDF
Quote:
I'm agree with these, looks fine if you decided so. Btw, Kawasaki OH-1 does have 4 hardpoints (2 least on each sides) for ATGM's (Jyu-MAT ATGM, 01 LMAT ?), Gun Pods (12.7mm, 20/30mm cannon), Air-to-Air Missile (Type 91) and Rocket pods too (probably at least a Hydra 70) But, i believe this chopper should be on low prior, since JSDF already pick up the Apache first than this, because the OH-1 attack variations were rejected by JSDF in favor of Apache as i mention before, so it remains as Observation/Scout chopper role... It's all up to you though, take your time and no pressure | |
2018-11-19, 02:58 | #13 | |
Join Date: Nov 2018
Posts: 24
Japan
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Re: [Faction Concept] JSDF
Quote:
I tried various searches but actually there is no information about types about grenades, there is only description about "Type 06 rifle grenade"(Interpersonal and anti-armor effect). I will report again if I know something. | |
2018-11-19, 12:49 | #14 |
Join Date: Jan 2016
Posts: 279
Spain
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Re: [Faction Concept] JSDF
Translating this official statement (http://www.mod.go.jp/j/approach/hyou.../honbun/15.pdf), it appears that the type 06 is a multirole interpersonal and AT grenade.
Max range is 0.79 of the french APAV40 grenade, which I guess means 80 meters firing from the shoulder. |
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2018-11-25, 02:03 | #15 | |
PR:BF2 Developer
Join Date: Nov 2018
Posts: 128
Russian Federation
Location: Novocherkask, Rostov area
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Re: [Faction Concept] JSDF
Quote:
[MENTION=102284]bouya_tetsu[/MENTION], I would also want to ask you, would you tell me does japanese version of vanilla BF2 (or with Special Forces and/or Euro Forces DLC) has japanese voices or not? It would help a lot. | |
Last edited by Hans_Strudel; 2018-11-25 at 02:29..
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2018-11-26, 02:17 | #16 |
Join Date: Nov 2018
Posts: 24
Japan
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Re: [Faction Concept] JSDF
[MENTION=102316]Hans_Rudel[/MENTION]
No, it doesn't. Official BF2 that includes DLC doesn't have Japanese voice. As you know CQB mod has good Japanese voices files but... I guess we have to record new Japanese voices for sake of JSDF There are translated order/request words in PR language folder already so those will help when recording. What do you think? |
Last edited by bouya_tetsu; 2018-11-26 at 02:31..
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2018-11-26, 18:54 | #17 |
PR:BF2 Developer
Join Date: Nov 2018
Posts: 128
Russian Federation
Location: Novocherkask, Rostov area
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Re: [Faction Concept] JSDF
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2018-11-26, 21:03 | #18 | |
PR:BF2 Developer
Join Date: Nov 2018
Posts: 128
Russian Federation
Location: Novocherkask, Rostov area
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Re: [Faction Concept] JSDF
Quote:
The idea of our own recordings is great, but i am still looking for other sources of japanese voices. For example, i don't know where PR devs found russian voices, but some phrases sounds like the same using in DCS. i found this video with all japanese quotes from BF Bad Company 2(some of these are exactly what we needed and i think they sound very authentically and may be too emotional, but i have no idea are we able to use these): https://www.youtube.com/watch?v=F8xNEiuqTeA Also i found BF 1942 voices (a lot of screaming ahead): https://www.youtube.com/watch?v=xXvQkqETkoU Keep in mind, i have no idea about sound recording process, so i can only guess how expensive/hard it would be to record our own phrases. | |
Last edited by Hans_Strudel; 2018-11-27 at 00:21..
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2018-11-27, 04:29 | #19 |
PR:BF2 Developer
Join Date: Feb 2016
Posts: 569
Philippines
Location: Cebu
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Re: [Faction Concept] JSDF
BFBC is more fitting to the game imo because it has no radio filters not like the BF1942
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2018-11-27, 05:22 | #20 | |
PR Tournament Admin
Join Date: Mar 2013
Posts: 895
Ireland
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Re: [Faction Concept] JSDF
Quote:
Given the fairly sizeable Japanese community, I don't think getting voices done would be a big issue. In fact, people would probably line up to do it if the JSDF faction was nearing completion. | |
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Tags |
concept, faction, jsdf |
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