2014-08-10, 16:04 | #21 |
Join Date: Jul 2009
Posts: 2,207
Yugoslavia
Location: Macedonia
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Re: Russian Breacher Class
Yeah, about the RU breacher class, what does Russia use to open doors IRL? Breaching charges (I dunno)? Maybe he can get a breaching charge using the same small c4 model, with a detonator and a really small radius and damage just enough to blow up a door.
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In-game: Cobra-PR
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2014-08-10, 16:34 | #22 |
Join Date: Apr 2013
Posts: 312
Brazil
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Re: Russian Breacher Class
They are russian, they just shot the whole door down with AKs.
...or call a BTR-80A to tear apart the building itself |
2014-08-10, 18:18 | #23 |
Join Date: Feb 2014
Posts: 383
Portugal
Location: CLASSIFIED
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Re: Russian Breacher Class
They just call artillery on the building.
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2014-08-10, 23:30 | #24 | ||
Join Date: Dec 2009
Posts: 493
United Kingdom
Location: Manchester
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Re: Russian Breacher Class
Quote:
Quote:
Some of you are pointing out that each faction varies in gameplay, that's great I love that about PR. I'm not suggesting bringing back the shotgun necessarily but maintaining balance in the game, asymmetrical balance is good for the mod because it keeps things fresh, my complaint is about the kits lack of functionality over every other conventional faction. It is not balanced to simply remove things. Give the RUS breacher more C4? Sure, why not. Small breacher charges that work akin to incendiary grenades of previous versions perhaps? They would need to be coded to do zero damage to vehichles and firebases to remain balanced but would be great for taking out crates/doors. A lot of unnecessary work though. My point is there has to be something to boost the RUS breacher kit so that it remains balanced with other factions. | ||
2014-08-13, 10:06 | #25 |
Join Date: Jul 2008
Posts: 353
United Kingdom
Location: Scotland
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Well when in CQB combat automatically the Russian Breachers are disadvantaged without the shotguns compared to other factions, why not just add it back because it balances it out in my opinion. Whenever I take breacher the shotgun is always handy
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2014-08-13, 11:17 | #26 |
Join Date: Jul 2009
Posts: 2,207
Yugoslavia
Location: Macedonia
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Re: Russian Breacher Class
In that case, we need to add TOW and cannon to every APC which will fight against the BMP3 to balance it out..
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In-game: Cobra-PR
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2014-08-13, 11:42 | #27 |
Banned
Join Date: Jun 2009
Posts: 3,268
China
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Re: Russian Breacher Class
I posted a LONG time ago that Russian Breacher needs 4 grenades if no shotgun.
That, or remove grenades from other breachers. Most IFV fighting BMP3 symmetrically do have ATGM. |
2014-08-13, 14:01 | #28 |
Join Date: Aug 2012
Posts: 121
Poland
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Re: Russian Breacher Class
and why does it need more nades??
people are complaining about not being able to blow up doors... any rifleman kit can kill crates.. |
2014-08-13, 14:10 | #29 |
Banned
Join Date: Jun 2009
Posts: 3,268
China
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Re: Russian Breacher Class
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2014-08-13, 15:50 | #30 |
Join Date: Aug 2012
Posts: 121
Poland
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Re: Russian Breacher Class
C4 can kill crates as well.
Giving the Russian specialist more nades will make it more unbalanced from others than taking a shotgun away from him. by the way, who even said it's the specialist's job to kill crates?? anyone could do that. |
Tags |
breacher, class, russian |
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