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PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification. |
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2004-08-04, 04:49 | #31 |
Retired PR Developer
Join Date: Jul 2004
Posts: 936
Afghanistan
Location: Melbourne, Australia
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why didnt ya join bossman?
you could have had all the glory :P |
2004-08-04, 04:51 | #32 |
Join Date: Jul 2004
Posts: 870
Location: Cyberspace
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RIGHT when I was about to be signed up, Frank decided that he had too many team members. Then, a couple months later, he started hiring again. Unfortunately for me, I was busy with other projects I had signed myself onto on the side.
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2004-08-04, 04:53 | #33 |
Retired PR Developer
Join Date: Jul 2004
Posts: 936
Afghanistan
Location: Melbourne, Australia
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ouch, were you going to be a Dev?
then you could have had a job at trauma :P |
2004-08-04, 05:10 | #34 |
Join Date: Jul 2004
Posts: 870
Location: Cyberspace
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Yep. Frankly, (pardon the pun) I didn't exactly NEED the job. I just wanted DC to be a good mod.
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2004-08-04, 05:35 | #35 |
Retired PR Developer
Join Date: Jul 2004
Posts: 936
Afghanistan
Location: Melbourne, Australia
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well, do you want to make PR a good mod :P?
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2004-08-04, 05:36 | #36 |
Join Date: Jul 2004
Posts: 870
Location: Cyberspace
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No. I'm secretly here to sabotage it and make sure that it dies, along with all of the devs associated with it under mysterious circumstances.
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2004-08-04, 05:36 | #37 |
Retired PR Developer
Join Date: Jul 2004
Posts: 936
Afghanistan
Location: Melbourne, Australia
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oh well, ive lived a good life :P
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2004-08-04, 06:26 | #38 |
Retired Military Advisor
Join Date: Jul 2004
Posts: 2,022
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Don't lie to yourself.
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2004-08-04, 19:37 | #39 |
Join Date: Jul 2004
Posts: 870
Location: Cyberspace
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That... was devistating.
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2004-08-05, 06:42 | #40 |
Retired PR Developer
Join Date: Jul 2004
Posts: 936
Afghanistan
Location: Melbourne, Australia
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wha?
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