|
Community Maps Maps created by PR community members. |
|
Thread Tools | Display Modes |
2013-01-24, 15:34 | #1 |
PR:BF2 Developer
Join Date: Oct 2012
Posts: 1,736
Hungary
|
[Map] Assault on Grozny (2km) [Released]
Map name: Grozny
Location: Grozny, The Chechen Republic/Ichkeria Size: 2km Factions: Modified Russian Army vs Militia (Modified = Different weapons etc.) Gameplay type: AAS , Heavy Vehicles including one AH for Russia WIP minimap: |
Last edited by [R-DEV]Ason; 2013-12-25 at 23:06..
|
2013-01-24, 15:55 | #2 |
Join Date: Apr 2009
Posts: 1,947
Japan
Location: Sendai
|
Re: [MAP] Grozny 2km/4km
2. You will not be able to make a full city map in a 4km map. Its too big and it won't even be playable. 2km is even pushing it a bit... If you take a look at other pr maps that have cities look at how they are done, muttrah for example has a lot of dead space because of the ocean.
To make buildings look destroyed you might want to consider doing textures for them but to be honest that's quite advanced. Also try putting vines on the buildings. Unfortunately you can't edit the static meshes themselves although you can use other statics to make it look war torn another method is to add bomb craters manually in the terrain and paint them black.. |
2013-01-24, 16:02 | #3 | |
PR:BF2 Developer
Join Date: Oct 2012
Posts: 1,736
Hungary
|
Re: [MAP] Grozny 2km/4km
Quote:
| |
2013-01-24, 16:11 | #4 |
PR:BF2 Lead Designer
Join Date: Jan 2012
Posts: 8,514
Belgium
|
Re: [MAP] Grozny 2km/4km
I suggest looking at dragon fly. This map tries to simulate a similar concept. But yeah, as sylent says, making a full 2k city will probably be impossible to run But yeah, if you look at dragon fly, then you can clearly see you can visualize a (small)city in the middle with a surrounding river and Forest.
You can try to achieve a similar look for your city and surrounding area. anther suggestion is to use the debree detail and color textures and make piles of them. With random debree objects sticking threw. Make them block entrenches to buildings occasionally and add smoke and fire effects to archive a destroyed city look. And craters. |
|
|
2013-01-24, 16:15 | #5 |
Join Date: Mar 2012
Posts: 1,530
Portugal
Location: Porto
|
Re: [MAP] Grozny 2km/4km
I recommend getting a scale 2km-2km image from google earth or whatever, getting the Heightmap if it's important and start. I like the mix with the forest crop fields and city in your image, you could get and area that incorporates those 3 things, And as Mineral said look at dragon fly or better IMO Iron ridge that has the abandoned feel to it.
|
2013-01-24, 16:44 | #6 |
PR:BF2 Developer
Join Date: Oct 2012
Posts: 1,736
Hungary
|
Re: [MAP] Grozny 2km/4km
Alright, I'll have a look at that map
I'm thinking of maybe just making the city in a smaller scale, like getting the main streets correct and the key locations of the city and then making the city a little bit smaller than it really is(making the suburbs smaller for example), so i can get some of the outskirts field in the map aswell, cuz they are pretty charasteristic of the grozny area. Do you think that is a good idea? |
2013-01-24, 16:45 | #7 | |
PR:BF2 Developer
Join Date: Oct 2012
Posts: 1,736
Hungary
|
Re: [MAP] Grozny 2km/4km
Quote:
| |
2013-01-24, 16:52 | #8 |
PR:BF2 Lead Designer
Join Date: Jan 2012
Posts: 8,514
Belgium
|
Re: [MAP] Grozny 2km/4km
I suggest using the following tool:
Google Maps Downloader this allows you to fill in the two coordinates of your map(top left corner and bottom right if I remember correctly) and downloads then all map images from google for you in this rectangle/square. (the free version of the tool only allows for a certain level of max zoom detail). then a second option of the tool will then combine all these images to one big map image. This image you can then use Tpaint for to use it as a colormap for map. This way you will have the high detail of the google satellite images to work with. |
|
|
2013-01-24, 16:58 | #9 | |
PR:BF2 Developer
Join Date: Oct 2012
Posts: 1,736
Hungary
|
Re: [MAP] Grozny 2km/4km
Quote:
| |
2013-01-24, 17:02 | #10 |
PR:BF2 Lead Designer
Join Date: Jan 2012
Posts: 8,514
Belgium
|
Re: [MAP] Grozny 2km/4km
exactly It's handy for laying down roads and certain parts of the city. If you use it together with a heightmap then it will be even better. some tutorials, but a bit more difficult can be read here:
https://www.realitymod.com/forum/f18...img-heavy.html |
|
|
Tags |
2km, assault, grozny, map, released, wip |
|
|