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PR:BF2 Bugs If you find a bug within PR:BF2 (including PRSP), please report it here. |
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2014-10-19, 06:52 | #1 |
Join Date: May 2009
Posts: 348
Republic of Moldova
Location: Chisinau
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Enemys on friendly side
Description:
Well, on Kozelsk I shot an enemy guy and it counted as teamkill. On a second map (Burning sands) wierd things started to happen. I saw enemys on my side and even in my squad, on the map and nicknames above thier heads (hacks Steps to Reproduce: Don't know Screenshots / Video: https://yadi.sk/i/Pj7QqdYMc8JWe https://yadi.sk/i/D_-e3ywTc8JXX https://yadi.sk/i/ZXLwLKd0c8JYJ https://yadi.sk/i/qd00rot8c8JYp https://yadi.sk/i/wA6zQo9qc8JZX https://yadi.sk/i/BN77pQwHc8JaQ https://yadi.sk/i/lncbWv7Ic8Jav https://yadi.sk/i/g6fL0Bvyc8JbP https://yadi.sk/i/qJcmndrfc8Jbs Tested On: Kozelsk, Burning sands Ins Std MeRk server pr v1.2.1.0 Code:
System Information ------------------ Operating System: Майкрософт Windows 8.1 Профессиональная (6.3.9600) Architecture: 64-разрядная Current Culture: Russian (Russia) Motherboard: ASUSTeK Computer INC. P8Z68-V LX Processor: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz (Physical: 4, Logical: 4) Memory: 8,00 GB DIMM Modules: ChannelA-DIMM1: 4,00 GB @ 1600 MHz ChannelB-DIMM1: 4,00 GB @ 1600 MHz Page File: 1,86 GB .NET Framework: 4.5.1, Runtime: 4.0.30319.34003 Display Information ------------------- Display Device(s): AOC 2367M on NVIDIA GeForce GTX 550 Ti Display Mode(s): 1920 x 1080 (32 bit) @ 60 Hz Driver Version: 9.17.10.3347 Display Memory: 2,06 GB Multisampling: 2, 4, 8 DPI: 96 (100%) Audio Information ----------------- Primary Playback: Динамики (Realtek High Definiti Primary Recording: Микрофон (Realtek High Definiti Open AL Renderer: Software EAX: True EAX 1.0: False EAX 2.0: True EAX 3.0: False EAX 4.0: False EAX 5.0: False X-RAM: False Disk Information ---------------- Install Path: E:\Games\Battlefield Free: 496,53 GB, Total: 931,51 GB, FS: NTFS, SSD: False Mod Path: E:\Games\Battlefield\mods\pr Free: 496,53 GB, Total: 931,51 GB, FS: NTFS, SSD: False Profiles Path: C:\Users\MakMak\Documents\ProjectReality\Profiles Free: 32,87 GB, Total: 111,79 GB, FS: NTFS, SSD: True Update DL Path: C:\Users\MakMak\AppData\Local\Project Reality\Project Reality BF2\Downloads Free: 32,87 GB, Total: 111,79 GB, FS: NTFS, SSD: True Update Log Path: C:\Users\MakMak\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs Free: 32,87 GB, Total: 111,79 GB, FS: NTFS, SSD: True Game Information ---------------- Installed Mods: bf2, pr, xpack Current Mod: pr BF2 Version: BF2 1.5 PR Version: 1.2.1.0 Language: english Debug Available: False Large Address: True Supported Hardware: None Profile Information ------------------- Profile 0001: MadMak.41 Type: Online Last Used Profile: True View Intro: False Fullscreen: True Display Mode: 1920x1080@60Hz Display Mode Valid: True Graphics Scheme: Medium Multisampling: 4x VSync: False Terrain Quality: Low Effects Quality: Medium Geometry Quality: Low Texture Quality: Medium Lighting Quality: Low Dynamic Shadows: Medium Dynamic Lights: Medium Texture Filtering: Medium Audio Provider: Software Provider Valid: True Audio Quality: High EAX: True |
2014-10-19, 08:11 | #2 |
Retired PR Developer
Join Date: Jun 2006
Posts: 3,835
Japan
Location: Tokyo
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Re: Enemys on friendly side
An admin probably ran a !scramble while the game was running.
It royally breaks everything! |
2014-10-19, 09:42 | #3 |
PR:BF2 Developer
Join Date: Jan 2013
Posts: 3,087
Australia
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Re: Enemys on friendly side
Psyris didn't this happen to you on operation marlin with me?
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2014-10-19, 10:26 | #4 |
Retired PR Developer
Join Date: Jul 2009
Posts: 432
Australia
Location: NSW
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Re: Enemys on friendly side
Hang on, scramble causes this if run mid round? I thought it crashed the server..?
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2014-10-19, 10:42 | #5 | |
Retired PR Developer
Join Date: Jun 2006
Posts: 3,835
Japan
Location: Tokyo
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Re: Enemys on friendly side
Quote:
That's correct, I've seen it 3 separate times now. It does not crash the server. | |
Tags |
enemys, friendly, side |
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