|
PR Changelogs The changelogs for recently released Project Reality versions |
|
Thread Tools | Display Modes |
2015-11-14, 13:27 | #1 |
PR:BF2 Lead Designer
Join Date: Jan 2012
Posts: 8,514
Belgium
|
PR:BF2 v1.3.8.0 Changelog
This update brings an urgent fix with it in time for the PRT battle this weekend. Also brings with it the remaining fixes to some reported issues in our feedback and bug forums sections so far. Given we were already working on v1.4 this update includes some already done features and fixes of v1.4. Please continue to provide us with bug reports and feedback for future updates! The mapgallery has also received another update after some community feedback with a better interface and link-able pages! You can find it here. This update is now being provided to servers owners to prepare their services. Clients will be able to download within the next hour through the PR Launcher as usual. PR:BF2 v1.3.8.0 Changelog (2015/November/14) ----------------------- GENERAL:
STATICS:
FACTIONS:
VEHICLES:
WEAPONS:
LEVELS:
|
|
|
Last edited by [R-DEV]Mineral; 2015-11-14 at 14:57..
|
2015-11-14, 13:45 | #2 |
Retired PR Developer
|
Re: PR:BF2 v1.3.8.0 Changelog
may the better team win tonight!
|
|
|
2015-11-14, 13:50 | #3 |
Join Date: Jul 2011
Posts: 2,428
Germany
|
Re: PR:BF2 v1.3.8.0 Changelog
Special Thanks from the Project Reality: Tournament Staff team for making this hotfix happen on such a short notice to get rid of the issues we would have otherwise faced in todays battle
|
|
|
2015-11-14, 14:09 | #4 |
Join Date: Nov 2015
Posts: 10
Belgium
|
Re: PR:BF2 v1.3.8.0 Changelog
Can u plz fix armors not crash the game when we try to get in ? especialy btrs (apcs) and tanks. hmv & truck and air viecles are fine atleast for me !!
|
2015-11-14, 14:12 | #5 |
Join Date: Sep 2009
Posts: 2,749
Sweden
|
Re: PR:BF2 v1.3.8.0 Changelog
|
|
|
2015-11-14, 14:13 | #6 |
Join Date: Nov 2015
Posts: 1
United States of America
|
Re: PR:BF2 v1.3.8.0 Changelog
When do you plan on fixing COOP?
Maps with trees and other foliage are nearly unplayable, because AI units can both see and fire through trees. In addition, many vehicles in COOP are unusable. In Silent Eagle, for example, the player dies when trying to use any of the Russian aircraft. |
2015-11-14, 14:21 | #7 | |
Join Date: Jul 2011
Posts: 2,428
Germany
|
Re: PR:BF2 v1.3.8.0 Changelog
Quote:
You are trying to enter vehicles reserved for bots. Unless the server has not unlocked these for players, you will die when entering. These vehicles have vanilla flight physcis, specially only for bots because they cannt handle the normal PR physics. But that has been like that since for ever. | |
|
||
2015-11-14, 14:23 | #8 | |
Join Date: Dec 2009
Posts: 509
United Kingdom
Location: Pie'n'Mash City
|
Re: PR:BF2 v1.3.8.0 Changelog
Quote:
Best one, reality to its max | |
2015-11-14, 14:27 | #9 | |
Join Date: Jul 2013
Posts: 1,046
Benin
|
Re: PR:BF2 v1.3.8.0 Changelog
Quote:
| |
2015-11-14, 14:32 | #10 |
Join Date: Apr 2013
Posts: 1
Argentina
Location: Punta Alta
|
Re: PR:BF2 v1.3.8.0 Changelog
Thanks for the update!
|