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2016-08-02, 15:15 | #1 |
PR:BF2 Developer
Join Date: Feb 2016
Posts: 569
Philippines
Location: Cebu
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Custom map suddenly goes CTD after minutes of gameplay
hello admins and devs,
i am encountering this problem lately , i made a custom map with tanks as vehicles and some supply crates.. i even made an object for kind of automatic artillery when a CP is captured.. and then a matter of minutes of gameplay.. it goes CTD. |
2016-08-02, 16:51 | #2 |
PR:BF2 Lead Designer
Join Date: Jan 2012
Posts: 8,514
Belgium
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Best way is always to remove items until you figure out what the Origin is.
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2016-08-03, 12:02 | #3 |
PR:BF2 Developer
Join Date: Feb 2016
Posts: 569
Philippines
Location: Cebu
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Re: Custom map suddenly goes CTD after minutes of gameplay
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2016-08-03, 12:43 | #4 |
PR:BF2 Developer
Join Date: Jul 2011
Posts: 1,966
Belarus
Location: Minsk
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Re: Custom map suddenly goes CTD after minutes of gameplay
Did you tried launch your map in windowed mode?
Usually it displays error when game crash. |
assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain. Time to give up and respawn.
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2016-08-03, 13:50 | #5 |
PR:BF2 Developer
Join Date: Feb 2016
Posts: 569
Philippines
Location: Cebu
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Re: Custom map suddenly goes CTD after minutes of gameplay
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2016-08-03, 15:18 | #6 |
PR:BF2 Lead Developer
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Re: Custom map suddenly goes CTD after minutes of gameplay
Debugger is your friend: https://www.realitymod.com/forum/f38...-bf2-v1-x.html
It will log errors that wont pop up. |
Mineral: TIL that Wire-guided missiles actually use wire
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2016-08-06, 08:01 | #7 | |
PR:BF2 Developer
Join Date: Feb 2016
Posts: 569
Philippines
Location: Cebu
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Re: Custom map suddenly goes CTD after minutes of gameplay
Quote:
Code:
"D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagManager.cpp(1149): Debug: Geom: NAMETAG: About to update Player Color LocalPlayer: 2 PlayerTeam/Name: 2 P. Osterblom D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagManager.cpp(1198): Debug: Geom: NAMETAG: Player and LocalPlayer is in same team, and currently flagged as: 2 D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagManager.cpp(1149): Debug: Geom: NAMETAG: About to update Player Color LocalPlayer: 2 PlayerTeam/Name: 1 R. Linde D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagManager.cpp(1210): Debug: Geom: NAMETAG: Player and LocalPlayer are in opposing teams, and currently flagged as: 1 D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagManager.cpp(1232): Debug: Geom: NAMETAG: This is the unhandled case of item.m_colorIndex == CIOpposingTeam, but not changed == false D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagManager.cpp(1149): Debug: Geom: NAMETAG: About to update Player Color LocalPlayer: 2 PlayerTeam/Name: 1 J. Vladlena D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagManager.cpp(1210): Debug: Geom: NAMETAG: Player and LocalPlayer are in opposing teams, and currently flagged as: 1 D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagManager.cpp(1232): Debug: Geom: NAMETAG: This is the unhandled case of item.m_colorIndex == CIOpposingTeam, but not changed == false D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagManager.cpp(1149): Debug: Geom: NAMETAG: About to update Player Color LocalPlayer: 2 PlayerTeam/Name: 2 L. Fleischmann D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagManager.cpp(1198): Debug: Geom: NAMETAG: Player and LocalPlayer is in same team, and currently flagged as: 2 D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagManager.cpp(1149): Debug: Geom: NAMETAG: About to update Player Color LocalPlayer: 2 PlayerTeam/Name: 2 R. Herzberg D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagManager.cpp(1198): Debug: Geom: NAMETAG: Player and LocalPlayer is in same team, and currently flagged as: 2 D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagManager.cpp(1149): Debug: Geom: NAMETAG: About to update Player Color LocalPlayer: 2 PlayerTeam/Name: 1 M. Choy D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagManager.cpp(1210): Debug: Geom: NAMETAG: Player and LocalPlayer are in opposing teams, and currently flagged as: 1 D:\DiceCanada\BoosterPack2\Code\BF2\Geom\NametagManager.cpp(1232): Debug: Geom: NAMETAG: This is the unhandled case of item.m_colorIndex == CIOpposingTeam, but not changed == false" | |
Last edited by ALADE3N; 2016-08-06 at 08:33..
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2016-08-07, 12:01 | #8 |
PR:BF2 Lead Developer
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Re: Custom map suddenly goes CTD after minutes of gameplay
Nothing
Those are just debug messages of what is happening, not an error. Just copy the last 50 lines or so of the log. Usually the crash is in last line, but you never know. |
Mineral: TIL that Wire-guided missiles actually use wire
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2016-08-07, 14:11 | #9 |
PR:BF2 Developer
Join Date: Feb 2016
Posts: 569
Philippines
Location: Cebu
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Re: Custom map suddenly goes CTD after minutes of gameplay
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2016-08-07, 14:22 | #10 |
PR:BF2 Lead Designer
Join Date: Jan 2012
Posts: 8,514
Belgium
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Re: Custom map suddenly goes CTD after minutes of gameplay
Can you post the Init.con and the gameplayobjects.con (from the layer you are testing) please.
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Tags |
ctd, custom, gamepaly, gameplay, map, minutes, suddenly |
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