|
PR:BF2 Community Modding Making or wanting help making your own asset? Check in here |
|
Thread Tools | Display Modes |
2018-09-23, 13:56 | #1 |
Join Date: Jun 2009
Posts: 557
United Kingdom
Location: France
|
using _alt .con files
Hello.
Been working my map with 2 different sky.con sky_alt.con 's similar to that of Silent_Eagle. I was wondering if the same could be acheived also with ambienteffects_alt.con also? Do I simply make the init_alt.con or do I have to add this somewhere else for it to initiate. (or does PR just recognise this?) |
2018-09-23, 16:32 | #2 |
Join Date: Sep 2008
Posts: 116
Russian Federation
|
Re: using _alt .con files
Any way can be used. You can define it in init_alt and load init_alt.con in GPO, or just load the sky_alt.con directly in GPO.
|
2018-09-24, 11:35 | #3 |
Join Date: Jun 2009
Posts: 557
United Kingdom
Location: France
|
Re: using _alt .con files
Thanks.
Now you have informed me of this I have taken a look at other maps doing the similar so I can work from that. Thanks |
Tags |
alt, con, files |
|
|