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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting. |
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#1 |
Join Date: Feb 2007
Posts: 452
Location: Bay Area, CA
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Since the insurgents are supposed to be using old/crappy weapons, how about a small chance of a dud whenever you fire the RPGs? Most people will probably hate the idea but how about every time you pull the trigger (say 5%) your RPG will fire off but not explode on the target or possibly even explode unfired killing you.
Just a thought |
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#2 |
Join Date: Nov 2006
Posts: 4,876
Location: Inside the "Search Function".
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I would hate the idea, cause with the crap deviation and the duds they would become useless, unless its at point blank.
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#3 |
Join Date: Feb 2007
Posts: 452
Location: Bay Area, CA
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Well i was thinking already that they are supposedly fixing the deviation on RPGs for 0.7 anyway, and that on al basrah I usually see squads of 6 all with rpgs so i cant feel too bad for the insurgents (not to mention the fact that they rarely, if ever, lose on basrah as it is)
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#4 |
Join Date: Nov 2006
Posts: 4,876
Location: Inside the "Search Function".
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If the deviation is fixed the nwhy not, give them a chance to fight, instead of eating 12 rockets!
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Last edited by [R-MOD]Mongolian_dude; 2007-03-21 at 17:56..
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#5 |
Join Date: Feb 2007
Posts: 452
Location: Bay Area, CA
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Just thinking of things to make the insurgents more.........insurgent like.
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#6 |
Join Date: Mar 2007
Posts: 4,728
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Location: Lexington Park, MD
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In .6 RPG Gunner for ins. is a limited kit.
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#7 |
Join Date: Apr 2006
Posts: 4,414
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Location: Hamilton, Scotland
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mmmmmmmmm....possibly, but mybe not
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#8 |
Join Date: Feb 2007
Posts: 452
Location: Bay Area, CA
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hmmm if its going to be a limited kit then it should be worth the limitation so nevermind.
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#9 |
Retired PR Developer
Join Date: Feb 2007
Posts: 1,372
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RPG-7's have a surprisingly long shelf life. Just like most soviet small arms they're extremely rugged. There have even been tales of Viet Cong weapons caches being discovered and the rounds still worked.
To do this to the game in addition to the already random deviation (also unrealistic) would be a complete farce to the class. |
![]() “Without Warning, Sans Remorse” |
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#10 |
Join Date: Jul 2006
Posts: 2,147
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Location: Ontario
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Nothing should happen to players that they are not responsible for or able to avoid.
So no. |
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Tags |
accuracy, insurgent, rpgs |
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