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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting. |
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2005-11-12, 21:31 | #1 |
Join Date: Dec 2004
Posts: 4,165
United States of America
Location: Tacoma, Washington
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Medic!!!!!
Alright...well...one thing about being a Medic in BF2/any mod...is that the second you click that kit, if you plan to revive teamates what-so-ever, you are signing your life away.
While your in a firefight, and someone near you happens to be gunned down...you have have the option to go for them almost immediatly or not. No other choice. Theres no waiting till the coast is clear for sure. You have 15 freaking seconds to make the decision and revive them. What the hell is that? This is even more noticable in PRMM because people use cover and engage from longer distances, not to mention a shot or two and your down as well. For PR, I suggest that it is made so you can choose to wait on the ground critically wounded or choose to spawn as normal. If it cannot be made completly realistiy, where you have lest time or more time depending on where you were shot, then it should be made around 1-2 minutes. If this is done, then you will be able to at least have time to gun a few of the enemy down or lay some good suppressive fire down your medic to go in and revive him. This idea would go great with the ability of being able to drag friendlys out of harms way, where the medic can work to revive him under cover. |
2005-11-12, 21:56 | #2 |
Join Date: Nov 2005
Posts: 1
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and it would actually make ppl work together..no one i see works as a team
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2005-11-12, 21:57 | #3 |
Join Date: Oct 2005
Posts: 79
Location: Engurlund
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Thats a great idea in real life **depending on severity of the wound** you wouldn't just die in 15 seconds anyway blood loss takes a while to effect the body unless and artery is severed if an artery is hit your gonna die in about 20 secs, if its just a vein then you have about 45 secs to live.
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2005-11-13, 04:05 | #4 | |
Retired PR Developer
Join Date: Nov 2005
Posts: 1,807
Location: East Coast
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But I agree with the whole 15 seconds should be extended. Also look at the downed teammate forum | |
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2005-11-13, 13:17 | #5 | |
Retired PR Developer
Join Date: Sep 2004
Posts: 4,927
Netherlands
Location: Groningen
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2005-11-13, 23:35 | #6 | |
Join Date: Sep 2005
Posts: 59
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Uh, what? You'd have to take a pretty big hit to a couple major veins/arteries to bleed to death in 20-45 seconds. Even a hit to the femoral artery won't kill you in twenty seconds. | |
2005-11-14, 01:28 | #7 |
Retired PR Developer
Join Date: Oct 2005
Posts: 1,616
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I agree, rez time should be extended.
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Mapper of Road to Kyongan'Ni and Hills of Hamgyong; Genius behind many Really Stupid Ideas, and some Decent Ones. |
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medic |
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