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Old 2007-07-29, 12:20   #1
Army Musician

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Default 5 Basic Infantry Rules

#1) When laying down fire, fire single shot rounds, every few seconds or bursts of 3, not full Auto, because while you are reloading you will get shot and run out of ammo very quickly. Preserve your ammunition. Also when someone is receiving medical attention, lay down fire and protect them.

#2) Never run into one of your teammates line of fire. If you can see your teammates firing and you are comming towards them or you are in the same section and you want to go over to the other side of him. Do not go across his line of fire if he is firing, you will mostly get hit and he done for a TK, you punish him and it ruins the game.

#3) Whenever the enemy chucks a grenade at you, HIT THE DECK, go to ground straight away and preferably behind cover, that way you probably wont get killed. Because if you are standing or Kneeling, you will most likely get your head removed by a piece of shrapnel.

#4) If advancing or retreating, lay down fire and smoke to cover your advance or retreat, basically refer to #1 when advancing or retreating. Cover fire of a few rounds and fall back (or advance). Basically never advance with out covering fire where there is fighting.

#5) Always have a squad that has at least 1x Medic, 2x Rifleman and Engineer and Support (LMG or LSW) gunner

By playing by these rules it will not only keep you alive you will be able to cover ground quickly and take control points and also Teamwork is paramount, basically letting you teammates know you are advancing, so they can give you covering fire. Also if the medic is wounded, take his kit and heal him, if it means you lose your officer kit then tough. Finally you and your squad/section stay alive and are able to stay effective in winning the battle.

It improves you score at the end of the round
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Old 2007-07-29, 19:51   #2
Expendable Grunt

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6) Synchronize grenade volleys. Toss 3 or four at the same time.
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Old 2007-07-29, 22:23   #3
Ace42
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#7 spot everything, ESPECIALLY vehicles.
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Old 2007-07-29, 23:54   #4
ReaperMAC
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When your squad's medic goes down, PICK UP his kit and revive him when it is possible. That way if the whole squad goes down, you still have a medic kit to revive the SL.
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Old 2007-07-30, 17:43   #5
blud
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Quote:
Originally Posted by Army Musician
#3) Whenever the enemy chucks a grenade at you, HIT THE DECK, go to ground straight away and preferably behind cover, that way you probably wont get killed. Because if you are standing or Kneeling, you will most likely get your head removed by a piece of shrapnel.

Actually I'm not sure how valid this is. If you happen to be next to a ledge or rock, and proning puts you behind the rock, then perhaps that would save you from a grenade. But generally grenades don't care if you are standing, crouching, or proning. All they care about is your distance from them. So, imo, if the enemy chucks a grenade at you, don't hit the deck, run!
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Old 2007-07-30, 20:24   #6
Ace42
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Quote:
Originally Posted by [T]BludShoT
But generally grenades don't care if you are standing, crouching, or proning.
That's the case in most BF games to date, AFAIK, and most FPSs I have played, so I guess that you are right unless the PR team have specifically changed the explosive modelling to have a more sophisticated 3D effect.
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Old 2007-08-01, 20:01   #7
Army Musician

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well it has work for me in game
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Old 2007-08-01, 20:23   #8
xW0LFx

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theres no way to acurrately set it, hitting the deck is effective if you have some sort of cover between you and the origin of the blast
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Old 2007-08-02, 00:03   #9
Outlawz7
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The most effective way to evade a grenade is to jump out and shoot the guy in the face, while he's pulling the pin

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Old 2007-08-08, 03:20   #10
Biggaayal
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Quote:
Originally Posted by Army Musician View Post
#4) If advancing or retreating, lay down fire and smoke to cover your advance or retreat, basically refer to #1 when advancing or retreating. Cover fire of a few rounds and fall back (or advance). Basically never advance with out covering fire where there is fighting.
Are you serious on this one . For retreating smoke is good, but there is nothing that I love more then an enemy attacking through there own smoke lol. Gotta love that, they can't see sh*t and you can see their silhouette clearly. Now what IS useful in an attack is throwing smoke away from the area you are going to cross, or ON the enemy position.
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