2007-08-22, 10:58 | #1 |
Join Date: Aug 2007
Posts: 11
Location: Fort Drum, NY
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Mounted Infantry Guide
This short guide will cover the essentials of keeping your mobile squad...mobile. The most effective way to get your men where they need to be on most maps is by utilizing transportation assets, and while mounted you must conduct yourselves accordingly.
1) Light Trucks and HMMVWs These are NOT disposable, personal transportation for your squad. They are an asset that must be cared for and utilized properly. Get your whole squad in the truck, don't leave anyone behind. Take two if you have to and vehicles are available. Make sure whoever is gunning can tell friendlies from hostiles, this will save your lives. Passengers should not fire their weapons while mounted unless absolutely necessary. No grenades of any sort should be thrown from a moving vehicle. Upon arriving at your destination, camouflage the truck or park it behind hard cover so it cannot be fired upon. If you need an overwatch position, have someone stay in the turret to provide support and park the truck so that he doesn't get sniped. Do not fire upon helicopters unless you have a clear shot and they are moving perpendicular to your position. Do not fire upon helicopters if they do not see you and do not pose an immediate threat to your position. Stay to the shoulder of main arterials and wide roads, as this will help you avoid mines. When engaging enemy infantry in open terrain position the truck so that it provides cover for your squad. If you must abandon your truck, do so where it will not provide cover for the enemy. 2) Armored Personnel Carriers and Support Trucks APCs provide an excellent deployment method but your squad must be careful with them. Do not park them where they will be under heavy enemy fire as troops disembarking from the vehicle will be killed or injured. Do not assault tanks with your APC because you will lose your transportation and possibly the lives of your squadmates. Do not hide directly behind an APC with a driver as he CANNOT see you and may run you over. Park the APC where it can provide heavy support but is not vulnerable to direct AT fire. Low stone walls and ditches are wonderful terrain options that you can protect your APC with. Do not fire out of the ports of the APC unless you are actually aiming at someone. Do not fire the turret unless you are actually aiming at someone. Under no circumstances should you take an APC with 1-2 troops in it away from a base or a hostile area unless you have been ordered to do so by your commander. He has the final say in how assets will be distributed and will be more than pissed off if you take all his toys + get them blown up in the desert. Support trucks follow most of the same rules for light trucks, except you must keep in mind that they are a spawnpoint for your entire team. Don't use them to get yourself 50m ahead of the frontline so the enemy can destroy it. Once again, DO NOT fire your weapon if you are a passenger because you may panic the driver or distract him/her. These assets also cost tickets to deploy, so do not be careless with them or leave them in the open. This will cost your team dearly. 3) Transport Helicopters If your squad is deployed in a transport helicopter, always assume you are going to have a hot LZ. Use the static machine guns to fire on enemy troops, not the surrounding scenery. Do not fire your weapon from the helicopter unless you have a clear shot at a threat to your squad. Try not to attract the attention of APCs or tanks as they can and will shoot you down if they weren't planning on it already. A good pilot will fly very low to get you where you need to be, and you don't want to provoke hostile gunfire. Once again, DO NOT THROW GRENADES out of the helicopter. Do not throw smoke at the landing zone. This is a clear indication that you have arrived and the enemy will see it for miles. If you are going to throw smoke, throw it between yourself and the enemy position when you have landed ONLY IF FIRED UPON. You just showed up in a rotary wing aircraft that sounds like a herd of elephants in a china closet, no sense advertising exactly where you landed. Do not request the pilot to fly you to a hostile LZ. This will get you shot, your squad shot, and your team's fastest transport neutralized for ten minutes. When requesting a pickup, be courteous to the pilot by securing the LZ. Set up a perimeter, throw smoke in a wide semicircle to screen the area, and notify the pilot or commander if the LZ is too hot to land in. Do not pick unfavorable terrain for a helicopter to land on, and do not request pickup when enemy armor is in the area. Pilots don't like getting shot because you were to lazy to secure your own pickup point. Under no circumstances should you fire upon your own helicopters. Little Birds are susceptible to small arms fire and 50 cal bullets will go through a blackhawk like they would a newspaper. 4) Convoy emergencies If you are traveling in a convoy of other vehicles, be mindful of other drivers. Keep spread out so that one rocket will not kill multiple vehicles, but travel single file to prevent one minefield from taking out the whole convoy. Armored vehicles should go first as they are the best protected, and light trucks should drive behind because they can use the armor as cover. If your convoy is fired upon, halted at a roadblock, or multiple vehicles are destroyed, DO NOT PANIC! Your squad leader will issue orders for you to dismount and engage, or stay mounted while the driver attempts to break contact. Anyone attacking a convoy usually has the upper ground and is firing down at you so if you get left behind on a desert road with no cover you are dead. Do not dismount from burning vehicles if they are still moving, and definitely do not dismount from healthy vehicles if they are still moving. If you are ordered to dismount, smoke the enemy position or as far as you can throw towards them and provide suppressive fire while your squad forms a skirmish line. The squad leader will notify the commander of the situation and the commander will allocate appropriate reinforcements. Do not abandon healthy vehicles that you have dismounted from because they are still assets to your team, and if you must make sure that you come up with a counterattack plan to retrieve them once reinforcements arrive. Your APC and the support truck behind it will remain on the map and under enemy watch until the end of the game if you do not capture them back. Use gullies and ditches to provide cover, and let your squad know in advance what your plan is if the convoy is fired upon. These tips will keep your squad in order and alive when conducting mounted infantry operations. They are not military guidelines, simply common sense. Utilizing your team's assets in a helpful way will not only make you a better soldier, but less likely to get killed during battle for stupid mistakes. |
2007-09-18, 21:58 | #2 |
Join Date: Jul 2007
Posts: 2
Brazil
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Good Work, tks for guide =)
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2007-09-18, 22:06 | #3 |
Join Date: Mar 2007
Posts: 3,076
Lithuania
Location: Lowell MA USA
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great guide hope it see's its use in the field of battle.
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2007-09-19, 13:48 | #4 |
Join Date: Jan 2007
Posts: 560
Europe
Location: Golden Camel Land
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another hint for any vehicle where the passengers can handle their weapons: engineers can take the wrench and perform repairs while the vehicle is moving. usefull when under fire from small arms.
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Tags |
guide, infantry, mounted |
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