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PR:BF2 Suggestions Suggestions from our community members for PR:BF2. Read the stickies before posting. |
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2006-01-24, 08:13 | #1 |
Retired PR Developer
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altering killed/reviable settings
don't you just love it in vanillia when you head shot someone and then a medic comes up and gives them a zap and they get up and go for a rampage even though there is anything from a couple of grams to an ounce of lead inside thier skull.
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Harrod200:"Fire.exe has committed an illegal operation and has been shut down" Raniak : "Warning: May crash if fired upon." M4sherman: "like peter pan but with tanks" [R-MOD]Eddiereyes909 (on sim tower) "It truly was the game of my childhood and has led to me getting my degree in industrial engineering." |
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2006-01-24, 08:17 | #2 |
Join Date: Nov 2005
Posts: 604
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That's why I dont bring my brains into battle.
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2006-01-24, 08:19 | #3 |
Retired PR Developer
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thats good to know
HEY!! Stop gnawing on my ear Weirdo |
Harrod200:"Fire.exe has committed an illegal operation and has been shut down" Raniak : "Warning: May crash if fired upon." M4sherman: "like peter pan but with tanks" [R-MOD]Eddiereyes909 (on sim tower) "It truly was the game of my childhood and has led to me getting my degree in industrial engineering." |
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2006-01-24, 15:02 | #4 |
Join Date: Oct 2005
Posts: 370
United States of America
Location: Yakima, WA
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well.... it ummmm hit his helmet. yeah.That's it!!!
I like spaghetti. |
2006-01-24, 15:21 | #5 |
Join Date: Nov 2005
Posts: 475
Location: The Woods..
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So what exactly are you suggesting?
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2006-01-24, 16:12 | #6 |
Retired PR Developer
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I'll add a suggestion of a revive only bringing a player back to 25% health, then needing to be medic'd back to full health. It's obviously not "realistic" but it does add a more challenging dimension to getting someone back in the fight than the current revive system.
egg |
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2006-01-24, 16:15 | #7 | |
Join Date: Jan 2006
Posts: 66
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This is a good idea, but I believe 25% may even be too much health. Perhaps around 10% or so.
Quote:
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2006-01-24, 16:18 | #8 |
Join Date: Jan 2006
Posts: 97
Location: Hants, UK
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Probably only dreaming... but it'd be great if we could have med evacs occuring. People airlifted away, or even just slung over someone's shoulder and carried away from the battlefield to be treated and revived at say a spawn point. *continues to dream*
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2006-01-24, 18:48 | #9 |
Retired PR Developer
Join Date: Nov 2005
Posts: 1,807
Location: East Coast
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Similar thread http://realitymod.com/forum/t3461-medic-vehicles.html
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Proud Killer of 38 Spambots.
After much intense calculation, it has been decided that your thread is already in the forum that you wish to move it to. Deep Thought should be jealous. - Moderator Control Panel |
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2006-01-24, 21:15 | #10 | |
Join Date: Jan 2006
Posts: 224
Poland
Location: Warsaw
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Quote:
you were killed by XYZ *BZZZZZ* 10% health "first aid here!" 100% health Maybe we should cut down 'health' carried by first-aid packs... | |
Tags |
altering, killed or reviable, settings |
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