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PR:BF2 General Discussion General discussion of the Project Reality: BF2 modification. |
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2008-12-26, 13:16 | #1 |
Join Date: Aug 2008
Posts: 150
United Kingdom
Location: London
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Any DEVs contacted by gaming companies due to PR work?
Ive been playing project reality from 0.7 and i'm just wondering what recognision the R-DEV's get[from gaming companies, etc]?
I cut out the often brought up, often locked question about PR working with EA. This can be for any DEVs who want to answer your first question related to being contacted due to work on PR statics, textures, maps, sounds, etc. by gaming companies. -Okita |
Last edited by OkitaMakoto; 2008-12-26 at 14:19..
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2008-12-26, 13:22 | #2 |
Join Date: Dec 2006
Posts: 4,650
Brazil
Location: Brasil with S, not Z, Z makes it ugly.
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re: Any DEVs contacted by gaming companies due to PR work?
Please, change the topic's name, it gives us ideas totally diferents than you talk about here.
And it was already sugested before here, many and many times. |
2008-12-26, 13:31 | #3 |
Join Date: Feb 2006
Posts: 11,052
United Kingdom
Location: London, UK
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re: Any DEVs contacted by gaming companies due to PR work?
yeah wasant there a thread where one guy made cover pics for PR..like box skins and CD skins etc...
anyway, as a professional SD i can tell ya no matter how good you are at games, it will be damn hard to get into the industry without a solid game and or game related qualification...and when u finally make it it envolves ALOT of freebie work to make ur name recognized and finally start getting paid... |
2008-12-26, 14:16 | #4 |
Retired PR Developer
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re: Any DEVs contacted by gaming companies due to PR work?
PR becoming a sold game has been brought up countless times before. It would take a LOT for that to happen.
Now, if you want to ask if any DEVs have been contacted individually or as a group for various models, maps, effects, etc. I will leave it open for that, should any of them choose to comment. I, personally, have never been contacted, but ive only done one map. |
2008-12-26, 15:18 | #5 |
Retired PR Developer
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Re: Any DEVs contacted by gaming companies due to PR work?
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2008-12-26, 17:12 | #6 | |
Join Date: Feb 2006
Posts: 11,052
United Kingdom
Location: London, UK
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Re: Any DEVs contacted by gaming companies due to PR work?
Quote:
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2008-12-26, 18:56 | #7 |
Retired PR Developer
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Re: Any DEVs contacted by gaming companies due to PR work?
How it normally works is developers put lots of work into a mod for their portfolio, then use said portfolio to go and hassle games companies rather than the other way round.
However in a recent DICE survey it was found Rhino logged more bf2editor hours a week than their whole mapping department, so he replaced them for a while but was fired after he was secretly filmed imitating Mirrors Edge in the office and then blaming it on a burglary. It was very exciting but ssshhh no one knows.... |
2008-12-26, 21:26 | #8 |
Join Date: Jun 2007
Posts: 1,913
Mozambique
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Re: Any DEVs contacted by gaming companies due to PR work?
The only time I heard of something like this is the makers of CS
It took the creation of the worlds most popular multiplayer game (at the time?) before a games company employed someone in this way and even then I think he left after a year Still I think its good to have a portfolio, same in any business. Rhino has his own website with work on it, I wont link in case he doesnt want the bandwidth zapped http://archive.gamespy.com/stats/ |
2008-12-27, 09:04 | #9 | |
Retired PR Developer
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Re: Any DEVs contacted by gaming companies due to PR work?
Quote:
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eddie: the MoD aren't just going to start blurring their faces so they look 'well ard' are they?
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2008-12-27, 09:24 | #10 |
Join Date: Aug 2007
Posts: 263
United States of America
Location: Kansas
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Re: Any DEVs contacted by gaming companies due to PR work?
Didn't the makers of DC mod for 1942 helped make BF2 or something along those lines?
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Tags |
companies, contacted, devs, due, gaming, professional, projet, reality, stores, work |
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