project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Community Factions > Faction Archives > Norwegian Forces
21 Sep 2024, 00:00:00 (PRT)
Register Developer Blogs Members List Search Quick Links
Norwegian Forces Discussion pertaining to the PR Norwegian Forces faction.

 
 
Thread Tools Display Modes
Old 2009-07-26, 02:22   #1
FPaiva

FPaiva's Avatar
Default [Final] AG3-F1 & AG3-F2 Versions

AG3-F1 Black:


AG3-F1 Desert:


AG3-F1 Snow:


AG3-F2 Black:


AG3-F2 Desert:


AG3-F2 Snow:


AG3-F2 DMR Black:


AG3-F2 DMR Desert:


AG3-F2 DMR Snow:



Ok here it goes. I know that i wasn't supposed to do the DMR and the ACOG versions, but it's already done I still need to post the GL version but something happened to the .max file and i can't open it, i'll post the renders tomorrow.

Full Credit:
WYBL - G3 Model & UV Maps
Vaiski - G3 Texture & UV Maps
KP - Model Edits, Sights Models, Vertgrip Model & Bipod Model
Katarn - Acog model
Tonnie15 - Original Pattern & R.I.S Textures
MaFiA_do_OsAmA - Multi-Sights UV Maps and Textures, New Patterns, Compilation, UV Maps Edition, Solidstock textures, Bipod UV Maps and Textures, Rails new UV Maps and Textures & Vertgrip UV Maps and Textures (Yeah... i did a f..kin hard job here)

Halvor, i suppose that you already have the AGs Normal Maps so i added to the file only the normal maps of the parts who i textured.
FPaiva is offline
Last edited by FPaiva; 2009-07-26 at 02:33..
Old 2009-07-26, 02:38   #2
Chuc
Retired PR Developer

Chuc's Avatar
Default Re: [Final] AG3-F1 & AG3-F2 Versions

Excellent work, buddy Now to get these suckers exported..


Personal Folio - http://www.studioash.net
Chuc is offline
Old 2009-07-26, 02:58   #3
Tonnie
Retired PR Developer

Tonnie's Avatar
Default Re: [Final] AG3-F1 & AG3-F2 Versions

halvor did you still want me to export these? can do only thing i need is all the weapons to be setup like you want them in game so i would need individual files for each version I will also need all the parts that will be animated to be separate parts


HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
Tonnie is offline
Old 2009-07-26, 09:07   #4
162eRI
Guest
Default Re: [Final] AG3-F1 & AG3-F2 Versions

Beautiful work Mafia do Osama! With those sexy AG3, the Norwegian faction will rock.
MaFiA_do_OsAmA for R-CON
Old 2009-07-26, 10:00   #5
Maxfragg

Maxfragg's Avatar
Default Re: [Final] AG3-F1 & AG3-F2 Versions

quite nice,I'm just not sure if i like the camo texture
Maxfragg is offline
Old 2009-07-26, 10:21   #6
AnimalMother.
Supporting Member

AnimalMother.'s Avatar
Default Re: [Final] AG3-F1 & AG3-F2 Versions

they look really awesome!


you norwegians certainly do have an awesome battle rifle.


well done to all those that were involved

ex |TG-31st|
AnimalMotherUK - YouTube
vistamaster01: "I just dont get people with girl usernames/pics/sigs lol,
for example I thought AnimalMother was a girl "

Arte et Marte
AnimalMother. is offline
Old 2009-07-26, 10:26   #7
Polka
Default Re: [Final] AG3-F1 & AG3-F2 Versions

I suppose this is what one might call epic win.
Polka is offline
Old 2009-07-26, 14:46   #8
halvor1
Default Re: [Final] AG3-F1 & AG3-F2 Versions

Quote:
Originally Posted by Polka View Post
I suppose this is what one might call epic win.
+1 Yes tonnie i would appriciate that and i think that MAfia already did this with the sepearte part thing?
halvor1 is offline
Old 2009-07-26, 14:53   #9
Naruto-kun
Default Re: [Final] AG3-F1 & AG3-F2 Versions

God, when this Faction is out, i'm gonna go on a big rampage with these babies

Mafia Do Osama, you've done a great job with the AG-3's
Naruto-kun is offline
Old 2009-07-26, 15:21   #10
AfterDune
Retired PR Developer
Supporting Member

AfterDune's Avatar
Default Re: [Final] AG3-F1 & AG3-F2 Versions

What's with the black outline? They look so cartoon-ish now . PR isn't running on BF:Heroes you know .

AfterDune is offline
 


Tags
ag3f1, ag3f2, final, versions

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT. The time now is 22:51.