2009-06-25, 07:40 | #1 |
Join Date: Nov 2007
Posts: 2,080
Germany
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[PRSP] What the hell is Navmeshing?
m'kay, some clarification
I'm not really a mapper, I dont know shit about mapping, only thing I'm good at is auditing maps for other purposes. So, thats what i'm doing, auditing maps for PRSP. What does that mean? Well first off i have to replace every static with a special Navmeshing static, that works well with the Navmesher engine. Then often enough i have to come up with a new Gameplay layout that works well with the bots. So what does that look like? This is what a navmesh looks like, a navmesh is the area where the bots will walk on, if they're not on the mesh they commit suicide, unless they're in an airborne vehicle, but thats another story.. By creepinshadow at 2009-04-22 Then I have to edit this navmesh in Maya or 3dsmax to connect parts on the mesh, where bots should actually be able to pass through... For example here: The mesh is in a 90 degree angle, that's not good and the bots get stuck there So first i have to go into the BF2 Editor and move 1 static back a bit, so the edited mesh will not collide with that static, then i go into maya and edit that 90 degree angle, so its a bit less steep, and the bots pass without problems. That's just a single excerpt from my routine. Usually there are up to 50 spots on a map that need to have the navmesh edited by hand. Once the navmesh is satisfactory, and the bots dont get stuck anymore, the map is released. Obviously thats what the PRSP testing team's task is. They test the maps, and see if the bots get stuck somewhere on the map, and if there are other complications. [R-CON]creepin out. |
Last edited by Gaz; 2009-08-03 at 17:58..
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2009-08-03, 18:34 | #3 |
Join Date: Nov 2007
Posts: 2,080
Germany
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Re: [PRSP] What the hell is Navmeshing?
Funny thing, I didn't even post this lol, that's my post for the rcon showcase ,
awesome now I get my own PR highlight!!! |
2009-08-03, 19:05 | #4 |
Join Date: Jan 2008
Posts: 9,231
United Kingdom
Location: In da hood
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Re: [PRSP] What the hell is Navmeshing?
Woooo! Go CREEEPIN!
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2009-08-03, 19:14 | #5 |
Retired PR Developer
Join Date: Mar 2007
Posts: 1,579
Germany
Location: Munich,Bavaria
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Re: [PRSP] What the hell is Navmeshing?
Crazy stuff...would never dare to touch it
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2009-08-03, 19:44 | #6 |
Retired PR Developer
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Re: [PRSP] What the hell is Navmeshing?
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2009-08-03, 22:14 | #7 |
Registered User
Join Date: Apr 2007
Posts: 5,307
Netherlands
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Re: [PRSP] What the hell is Navmeshing?
Dang thats a lot of work! Respect for that. Its not the most fun work I can imagine.
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2009-08-03, 22:47 | #8 |
Join Date: Oct 2007
Posts: 2,553
Location: Under my desk
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Re: [PRSP] What the hell is Navmeshing?
good god.
on behalf of all mappers, were sorry for mixing and matching statics together. it looks like a nightmare for you. |
2009-08-03, 23:16 | #9 |
Retired PR Developer
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Re: [PRSP] What the hell is Navmeshing?
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2009-08-04, 20:24 | #10 |
Join Date: Mar 2006
Posts: 184
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Re: [PRSP] What the hell is Navmeshing?
Looks like you PRSP people deserve a lot more cred then you get.
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Tags |
hell, navmeshing, prsp |
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