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2006-07-12, 18:11 | #1 |
Join Date: May 2006
Posts: 54
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[Map] Rush to Nasiriyah [scrapped]
Hi guys, the project "Rush to Nasiriyah" is a map based in a lot of videos/photos from iraq, the history is about a full attack on a city (nasiriyah), the objective is to get a key bridge, and form a full attack with Tanks, APC's, AAV's, Infantry's and Cobras (maybe with airplanes too) into the city, the MEC objective is to defend their city, with Tanks, AAV's, APC's, Ambushs and Infantry's.
Videos that i'm based the map: http://www.youtube.com/watch?v=n4nbq1ys44I http://www.youtube.com/watch?v=b-POw...search=baghdad http://www.youtube.com/watch?v=GR2B3...search=baghdad http://www.youtube.com/watch?v=6kWeq_J86zw&search=iraq http://www.youtube.com/watch?v=-iUlcjQw6w0&search=iraq http://www.youtube.com/watch?v=iNUNDU7YrpQ&search=iraq http://www.youtube.com/watch?v=hdY4k...search=baghdad SS's: UMSC Road Base: Gas Station and Road: Village Base: Bridge Base: City: obs: the city is not done, so will need wait for the next update to see some SS's of she ^^ Changes that I'll make: - Change texture of the desert (i need some suggestions about that) - Finish the City and MEC Bases - Make the final work with the textures in the mountains, desert and city. - Put Effects, (Light and Shadows) obs: the map still is a WIP, and i still need work a lot on him, things can and will be changed ^^, any suggestions is wellcome ^^... |
Last edited by kain; 2006-07-28 at 00:10..
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2006-07-12, 22:01 | #2 |
Join Date: Apr 2006
Posts: 1,294
Brazil
Location: Porto Alegre, Brasil
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nice job, looks nice! it's not alamein all over again i guess
maybe you could make some sand dunes to improve the tank wars that apparently will be part of the map for sure is basketball-onsand very popular on Iraq? hahaha LOL maybe you could insert a basketball arena there.. basketball's balls can't bounce properly on sand ps: the desert's texture looks great, why changing it? and the bridge to the city.. it looks too CLEAN.. you could make some holes and a guard outpost in the middle of it... and maybe some car wrecks |
Last edited by luizinhuu; 2006-07-12 at 22:08..
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2006-07-12, 22:05 | #3 |
Join Date: Aug 2005
Posts: 592
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Whoa it's a nice beginning
I think there's no problem with the bridge. The village need to add more houses as you said, and use more texture variety Also, the shots will be better if you do the following (i'm not saying bout the ugly thing, i'm saying that it will be better to see the map :P) when on your server wich you're running the map, open your console and type sv.allowfreecam 1 once you've done that, close console, suicide, close the spawn screen and press space bar. Then type on console: renderer.drawhud 0 That's it, you'll get much better shots And so far, nice work |
2006-07-12, 22:07 | #4 |
Retired PR Developer
Join Date: Oct 2005
Posts: 1,616
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Its very flat...
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Mapper of Road to Kyongan'Ni and Hills of Hamgyong; Genius behind many Really Stupid Ideas, and some Decent Ones. |
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2006-07-12, 22:20 | #5 | |
Join Date: May 2006
Posts: 54
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Quote:
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2006-07-12, 22:32 | #6 |
Retired PR Developer
Join Date: May 2006
Posts: 212
Location: hereford UK
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not bad mate , tbh i would work on the terrain first as getting this right sets the mood of your map. Then work on your light settings, fog, water, sky dome, clouds etc. Use alot more textures as from the screenies it looks like 2-3. Make the village areas have some sort of sand/gravel roads theat blend into the sand dunes. Light settings set your fog to the same colour of your sky so it blends it(at present it is a dark grey so the hills stand out like a sore thumb)
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Last edited by .:XDR:.FRIJJ; 2006-07-13 at 00:10..
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2006-07-14, 18:12 | #7 |
Join Date: May 2006
Posts: 54
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hello, i change the usmc base and do a lot of things in the map, but i found a little problem with the uav and scan, i cant find them Oo, just the arty....how can i put uav and scan in the map (using object spawn)?
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2006-07-14, 18:31 | #8 |
Join Date: Nov 2005
Posts: 2,727
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First of all, I'd like to say that the map is looking pretty good.
Maybe you could add some berms on the south side of the Euphrates (where the US base is located) to protect Marines from sniper and machine gun fire coming from the other side of the river. |
2006-07-15, 01:12 | #9 | |
Join Date: May 2006
Posts: 54
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i've working in the map, plx check the changes in the first post ^^
Quote:
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2006-07-15, 06:03 | #10 |
Join Date: Nov 2005
Posts: 2,727
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Berms are basically mounds.
And a question regarding the invasion of 2003: were 1st Reconnaissance Battalion the first U.S. forces to An Nasiriyah? They only had HMMWvs right? Is the map based on 1st Reconnaissance Battalion in Nasiriyah? |
Tags |
map, nasiriyah, rush, scrapped, wip |
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