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2010-10-19, 05:47 | #1 |
Retired PR Developer
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Project Reality v0.957b Hotfix released to server admins
We just released a server-side only hotfix to server admins that addresses a few issues found since release. We asked the servers that apply the hotfix to have 0.957b in their server name so you know which ones have been updated.
Here are the changes:
We are working on a patch to address the German AT kits bug permanently and other issues that cannot be fixed server-side. We ask the community to report any other issues you may find, and also check this thread for ways you can help us find causes for other CTD issues. Any release, especially a large one like 0.957, is bound to have bugs. Some can be easily caught, but some can slip the DEVs testing web for so many reasons. From plain old forgetting to change something, to a small typo, to a commit message not that descriptive, and many others. An example is the German AT weapons crash, that requires such a specific set of conditions to be caught, that we obviously didn't get it during testing. And on top of that we can't reproduce it every time with the known conditions. Some times it happens, some times it doesn't. About other gameplay issues, like the rounds ending too fast, we knew it could happen. But there was no way to predict how it would play out without actually putting it out there on a normal public game. And there you go, four days later we have a little server-side hotfix to balance things out. Now, there are some other random issues happening, and these are the hardest ones to catch. We will try our best, and we only ask the community for patience and to remember that this mod is done from the good will of developers and volunteers, that are pushing the BF2 engine to places that were never thought possible |
"There's always one more bug." - Lubarsky's Law of Cybernetic Entomology |
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2010-10-19, 05:49 | #2 |
Join Date: Dec 2008
Posts: 5,467
Australia
Location: Sydney
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Re: Project Reality v0.957b Hotfix released to server admins
Good to see, especially the fast response to the problems.
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2010-10-19, 06:22 | #3 |
Join Date: Nov 2009
Posts: 29
United Kingdom
Location: London
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Re: Project Reality v0.957b Hotfix released to server admins
Very speedy!, Hurray for the developers, job well done! look forward to giving the double tickets a go!
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2010-10-19, 06:23 | #4 |
Join Date: Jul 2008
Posts: 1,262
United States of America
Location: California
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Re: Project Reality v0.957b Hotfix released to server admins
What dtacs said.
Cheers Developers Some of the changes are pretty nice too. |
2010-10-19, 06:31 | #5 |
Join Date: May 2008
Posts: 198
Germany
Location: Cologne
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Re: Project Reality v0.957b Hotfix released to server admins
Faster than most of the commercial publishers/developers. Keep it up mates and thanks for the hotfix.
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2010-10-19, 06:53 | #6 |
Join Date: Aug 2008
Posts: 82
Afghanistan
Location: Auckland
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Re: Project Reality v0.957b Hotfix released to server admins
Good on you guys for finding those bugs so fast, I am impressed.
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2010-10-19, 06:55 | #7 |
Join Date: Apr 2010
Posts: 628
United States of America
Location: Pittsburgh
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Re: Project Reality v0.957b Hotfix released to server admins
Thanks! With love <3
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2010-10-19, 06:59 | #8 |
Join Date: May 2008
Posts: 1,022
Sweden
Location: Strongside
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Re: Project Reality v0.957b Hotfix released to server admins
Good job as always!!
Much appreciated. |
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2010-10-19, 07:01 | #9 |
Join Date: Jun 2008
Posts: 1,149
Norway
Location: Vadsø
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Re: Project Reality v0.957b Hotfix released to server admins
And this is one of the reasons PR is awesome, you actually care what the players say
Question regarding this though, is the Stormer AAV staying two manned? And are there any other two manned AAVs other than the Stormer? (it was two manned when I used it on Burning Sands at least...) |
2010-10-19, 07:09 | #10 |
Retired PR Developer
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Re: Project Reality v0.957b Hotfix released to server admins
The code tells me the Stormer can be one manned, so you should check again.
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"There's always one more bug." - Lubarsky's Law of Cybernetic Entomology |
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